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FamiTracker > General > Show Off Your Work > Super Spy Hunter Drum Beat/Sunsoft Drums Owner: Doommaster1994 New post
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Super Spy Hunter Drum Beat/Sunsoft Drums Posted: 2010-05-29 23:47 Reply | Quote
Doommaster1994

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Location: Seattle, WA
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#6490
Hey there,
This is one of the songs from Super Spy Hunter. It's a simple drum beat. I played the NSF file back and it sounds exactly like the game.


Attachments:
sunsoftdrum.ftm (2 Kb)
Posted: 2010-05-30 13:21 Reply | Quote
nicetas_c



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Location: AB, CA
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#6498
And yours sounded nearly the same but not exactly. [b]Never trust your MIDI when the song itself contains pitch slides rather than arpeggios.[/b]


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sunsoftdrum.ftm (2 Kb)
Posted: 2010-05-30 18:03 Reply | Quote
Doommaster1994

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Location: Seattle, WA
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#6499
I used NSFPlay to get the triangle drum and that's how I got it.

Posted: 2010-05-30 19:40  (Last Edited: 2010-05-30 19:41) Reply | Quote
Ryukenden

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#6500
On site "http://ft.2x26.com" there are Sunsoft Drums(just in case).

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8-BIT MUSIC FUN
Posted: 2010-05-30 21:14 Reply | Quote
Doommaster1994

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#6501
Also, I slowed down the song in NSF Play and it wasn't a pitch slide, but it was a note slide. So I think I was right.

Posted: 2010-05-31 11:14 Reply | Quote
nicetas_c



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Location: AB, CA
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#6504
It WAS a pitch slide, not a note slide. Note that the 'Key' column never displays whether there is a fine pitch or not, it only rounds up the frequency to the nearest key.

The pitch slide of the longer one is from F1 to 100 to 10F to 11E to 12D to 13C to 14B to 15A to 169 and that of the shorter one is 176 to 185 to 194, where:
100 - F1
= 10F - 100
= 11E - 10F
= 12D - 11E
= 13C - 12D
= 14B - 13C
= 15A - 14B
= 169 - 15A
= 185 - 176
= 194 - 185
= [b]F[/b]

Therefore, it was a pitch slide with a speed at 15FR/f. ([u]f[/u]requency [u]r[/u]egister unit per [u]f[/u]rame)

Q.E.D.

Posted: 2010-05-31 13:01 Reply | Quote
Doommaster1994

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#6506
I know. When I slowed it down, I heard it do a note slide not a pitch slide. If you slow it down all the way you can hear it.

Posted: 2010-05-31 14:09 Reply | Quote
nicetas_c



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Location: AB, CA
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#6507
Oh yeah, I only proved that it was a pitch slide but I forgot to prove that it is not a note slide! Here it is. (Note: I will be using the FamiTracker [b]0.3.0.[/b] frequency register table)

Keys which were rounded up to:
D#3: 167
E-3: 153
F-3: 140
F#3: 12E
G-3: 11D
G#3: 10D
A-3: FE
A#3: EF

NSFplay's 'Key' column displays: A# A G# G F# F E E D# (note that even you say that it is a note slide, you have missed the seventh/eighth frame thus resulting a tom with a duration of 8 frames rather than 9 as it is supposed)
NSFplay's 'Frequency' column displays: F1 100 10F 11E 12D 13C 14B 15A 169
1st frame: | F1 - EF | = 2 != 0
2nd frame: | 100 - FE | = 2 != 0
3rd frame: | 10F - 10D | = 2 != 0
4th frame: | 11E - 11D | = 1 != 0
5th frame: | 12D - 12E | = 1 != 0
6th frame: | 13C - 140 | = 4 != 0
7th frame: | 14B - 153 | = 8 != 0
8th frame: | 15A - 153 | = 7 != 0
9th frame: | 169 - 167 | = 2 != 0

Therefore, it WAS NOT a note slide. The same goes for the shorter tom.

Q.E.D.

Postscript: Mine is not very accurate as well because:
1) 'E x's in NSF play seem to generate random volume slides plus the channel using the 'E x's is the noise channel, whose volume changes cannot be exported.
2) I haven't done a FamiTracker 0.3.5. beta frequency table, so there might be some changes for the fine pitches.

Posted: 2010-05-31 15:16 Reply | Quote
Doommaster1994

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Location: Seattle, WA
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#6508
OK man I'm sorry. I got you now.

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