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FamiTracker > General > Show Off Your Work > Metroid (NES) (U) Soundtrack - >99.5% Owner: nicetas_c New post
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Metroid (NES) (U) Soundtrack - >99.5% Posted: 2010-05-10 15:30  (Last Edited: 2010-05-12 16:51) Reply | Quote
nicetas_c



Member for: 4582 days
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#6192
[b]FOR FAMITRACKER 0.3.5. BETA[/b]

So far there are only 2.5 flaws left:
1. In the Norfair theme all notes on the triangle channel [b]might[/b] last one frame longer.
2. Fine pitches.
3. The percussion instruments are most likely incorrect, but are quite close.

Other than those flaws, this soundtrack is probably perfect. Notice me if you have found another flaw or you can fix some of the flaws.


Attachments:
metroid.zip (12 Kb)
Posted: 2010-05-10 17:45  (Last Edited: 2010-05-10 17:45) Reply | Quote
Doommaster1994

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#6198
Very nice! Also, to fit those four notes in the Brinstar song, it is possible to do without arpeggio, I have done it on AdLib Visual Composer (On there, you can't do arpeggios or any special effects). You need to write in 12/4 time. That way you can fit those 4 notes in a triplet song because 3x4 = 12 and 2x6 = 12.

Posted: 2010-05-10 17:51 Reply | Quote
Fx3

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#6199
Awesome. You could do a ZeroMission version of the main title, at least...?

Posted: 2010-05-10 18:10 Reply | Quote
nicetas_c



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#6200
[quote=Doommaster1994]Very nice! Also, to fit those four notes in the Brinstar song, it is possible to do without arpeggio, I have done it on AdLib Visual Composer (On there, you can't do arpeggios or any special effects). You need to write in 12/4 time. That way you can fit those 4 notes in a triplet song because 3x4 = 12 and 2x6 = 12.[/quote]
I know it already, but I'd rather not touch the Fxx commands while using Sxx commands.

Posted: 2010-05-10 21:31  (Last Edited: 2010-05-10 21:41) Reply | Quote
Doommaster1994

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#6206
I may edit this and do the FDS version, if that's okay with you. I won't save over the original files though. Also what does the Sxx command do? I believe it makes it so the note stops before hitting the next note?

Posted: 2010-05-11 10:29  (Last Edited: 2010-05-11 10:52) Reply | Quote
nicetas_c



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#6220
Sxx command mutes the channel xx frames after that row is executed.

Also if you want, a COMPLETE library of NSF files is available in Zophar's Domain (except very few games e.g. Action 52), but should we just avoid touching the FDS chip before jsr actually implements the 33-step volume system.

Posted: 2010-05-11 15:39 Reply | Quote
Doommaster1994

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#6224
A friend of mine ripped the title screen file for Action 52 look up Gil Galad NSF.

Posted: 2010-06-25 13:56 Reply | Quote
nicetas_c



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#6717
BUMPER

I was idling recently, so I did a Metroid soundtrack with Super Mario World instruments. Duh.

@Doommaster1994: So there is ONLY the title screen?


Attachments:
metroid_soundtrack.zip (405 Kb)
Posted: 2010-06-25 23:31  (Last Edited: 2010-06-26 04:32) Reply | Quote
Doommaster1994

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#6719
I believe the title screen's the only song in the game that uses the FDS channel besides the short chimes that play when you get an item or something.

Posted: 2010-06-26 06:16 Reply | Quote
Dwedit

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#6724
Ending theme uses FDS channels too.

Posted: 2010-06-26 10:26 Reply | Quote
nicetas_c



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#6725
[quote=Doommaster1994]I believe the title screen's the only song in the game that uses the FDS channel besides the short chimes that play when you get an item or something.[/quote]
I asked the Gil Galad NSF.

Posted: 2010-06-26 23:26 Reply | Quote
Dwedit

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#6728
Ridley's hideout is way off.

Posted: 2010-07-02 21:58 Reply | Quote
xolroc

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#6815
[quote=nicetas_c]I was idling recently, so I did a Metroid soundtrack with Super Mario World instruments. Duh.[/quote]

So how would one go about opening this file?

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Posted: 2010-07-03 02:39 Reply | Quote
TechEmporium

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#6824
You have to download FamiTracker 0.3.5.

It's not on the main download page on this site; it's in a [url=http://famitracker.shoodot.net/forum/posts.php?page=1&id=763]forum thread posted by JSR.

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Posted: 2010-07-03 02:58 Reply | Quote
Mex

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Member for: 4642 days
Location: Victoria, British Columbia
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#6825
lmao, he means the spc file dummy

http://dgrfactory.jp/bin/spcplay/c0453cf6/spcplay2142.zip

this is my favorite spc player, it's in Japanese, but it gets the job done.

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