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FamiTracker > General > Show Off Your Work > Elevator Action In-Game Music - 99% Owner: Doommaster1994 New post
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Elevator Action In-Game Music - 99% Posted: 2010-04-20 05:54  (Last Edited: 2010-04-23 06:46) Reply | Quote
Doommaster1994

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Location: Seattle, WA
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#5772
This is the Elevator Action music from the NES version. I used Cakewalk Sonar 8.5 Studio to make sure I had all the volumes right. The only bad thing is near the end it doesn't sound really accurate for the triplets. I'll probably do the arcade version's music too since it uses more sound channels.


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elevator1.ftm (2 Kb)
Posted: 2010-04-20 09:21  (Last Edited: 2010-04-20 09:23) Reply | Quote
Dwedit

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#5778
The arcade version is so much better.

The NES version was developed by the infamous Micronics, who also developed 1942, Ghosts & Goblins, Tiger Heli, Athena, etc. They also like to slap on some other company's logo (Taito) so that nobody knows who made their game.

Posted: 2010-07-01 00:26 Reply | Quote
MovieMovies1

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#6760
The NES Version of Elevator Action wasn't as good as the arcade version, but they could have done the music better!

Elevator Action In-Game Music - 99% Posted: 2010-07-01 07:51 Reply | Quote
nicetas_c



Member for: 4582 days
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#6766
[quote=Doommaster1994]Elevator Action In-Game Music - 99%[/quote]
The NSF uses the infamous E6, so you will never get the volumes correct.
But I will still fix frame 02 and 03 for you. The last note is wrong as well.
Instrument 00 is unused.
More importantly, I have finally got a frequency register table for 0.3.5. beta, so yeah. I am way pickier on your work now.


Attachments:
elevator2.ftm (2 Kb)
Posted: 2010-07-01 13:37  (Last Edited: 2010-07-01 22:37) Reply | Quote
MovieMovies1

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#6771
Sorry, posted this on wrong place! I'm totally new here!

Posted: 2010-07-01 15:24 Reply | Quote
nicetas_c



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#6773
Wrong place! You have to go to the main thread instead of this topic to post your work.

Posted: 2010-07-01 22:36 Reply | Quote
MovieMovies1

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#6779
WOOPS! thats not what im supposed to! I'm totally new here, so how can i delete that post with Green Hill zone?

Remix Posted: 2010-07-01 22:40  (Last Edited: 2010-07-01 23:13) Reply | Quote
MovieMovies1

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#6780
good recreation! i actually remixed it! the FTM Is down there!


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modelevator.ftm (5 Kb)
Posted: 2010-07-02 07:48 Reply | Quote
Doommaster1994

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#6798
But I looked in NSFPlay on Winamp and I put down the volumes of the sounds.

Posted: 2010-07-02 09:22 Reply | Quote
nicetas_c



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Location: AB, CA
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#6800
[quote=Doommaster1994]But I looked in NSFPlay on Winamp and I put down the volumes of the sounds.[/quote]
The B00 command is put one row lower than it is supposed to be, resulting the duration of the volume 1 section of the last note become 35 frames instead of 30.

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