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FamiTracker > General > Show Off Your Work > Mega Man TT (UPDATED FRIDAY, AUGUST 19TH) Owner: Mex New Post(Locked)
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Posted: 2010-10-23 00:24  (Last Edited: 2010-10-23 00:40) Reply(Locked)
Rushjet1
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#10733
also I edited the "Kev gryphon" song too, and neither is actually mine :P

edit: i did this awhile ago but should put it here anyway:



Attachments:
gamestartrj1edit.ftm (7 Kb)
Posted: 2010-10-23 02:38 Reply(Locked)
danooct1

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#10735
We'll use your Flood Man nicetas.

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Posted: 2010-10-23 03:34 Reply(Locked)
Mex

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#10737
A few changes to Flood Man.


Attachments:
flood3.ftm (22 Kb)
Posted: 2010-10-23 08:51 Reply(Locked)
TommyBoy

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#10741
Wow, i'm really digging floodman's stage theme.

Posted: 2010-10-23 09:59  (Last Edited: 2010-10-23 10:47) Reply(Locked)
nicetas_c



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Location: AB, CA
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#10742
Some errors here and there dang

Cmc: The cot_1.ftm one should be wily2edit.ftm where I modified SQ1 Pattern 03, called cot_1.ftm here because that version hasn't been optimized until this release.

Anyway...

GAME START: NC (tan_11), RJ1 (cot_2)
FLOOD

And more importantly:

SFX

And Mex: That doesn't help either, the 50% lead seldom likes vibrato in MM5

Posted: 2010-10-23 20:40 Reply(Locked)
danooct1

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#10746
might as well mark flood as bright green, we're using your version nicetas.

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Posted: 2010-10-23 21:45 Reply(Locked)
nicetas_c



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#10748
Wait a second...

FLOOD

It is currently too short IMO.

Posted: 2010-10-24 01:57 Reply(Locked)
danooct1

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#10750
well maybe you should extend it or some shit. it'd be horrible if you don't finish flood man.

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Posted: 2010-10-24 06:01 Reply(Locked)
nicetas_c



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#10753
Now I'm thinking of this...

INTRO

Since the intro now is way shorter than that before, I'm assuming that only one is needed.

Posted: 2010-10-24 08:40 Reply(Locked)
danooct1

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#10759
yes, let's please eliminate some more song's I've done.

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Posted: 2010-10-24 23:06 Reply(Locked)
CodeLimit

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#10773
Keep Intro 2! That's the best one.

Posted: 2010-10-25 07:12 Reply(Locked)
tdude10

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#10788
all i've done is listen to the songs, and my mind is coming up with so many good visions of the final product. in other words, WoW!

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Posted: 2010-10-28 01:01 Reply(Locked)
CodeLimit

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#10810
So, which boss theme is being used in the game? (Or is it different for English/Japanese releases?)

Posted: 2010-10-28 03:49 Reply(Locked)
danooct1

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#10814
We're using RushJet1's boss theme. There will be one OST.

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Posted: 2010-10-28 18:04  (Last Edited: 2010-10-28 18:05) Reply(Locked)
nicetas_c



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Location: AB, CA
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#10827
Added RJ1's Special and Ending for slight justice.


CAPCOM
INTRO
TITLE
MENU
STAGE SELECT
GAME START
FLOOD
NOVA
GRYPHON
MAGE
MAGE ALT INTRO
MAGE ALT
KEVLAR*
SPRINT
AUGER*
NEURO
BOSS
STAGE CLEAR
GET WEAPON
SHOP
WILY CUTSCENE
WILY CASTLE
WILY 1
WILY 2
WILY 3
WILY 4
WILY BOSS
WILY MACHINE
WILY 5
WILY CAPSULE
ALL CLEAR
ENDING
CREDITS
SPECIAL
ENDLESS
GAME OVER
SFX

Legend:
Blank
To be retracked (i.e. an older version once existed but is scrapped EXCLUDING RELEASES BEFORE TAN_90.FTM)
Work in progress
Completed
Optimizing
Completed variant exists
*: Retracking in progress


Gryphon: Kev (tan_0), Kev (tan_11)
Mage Alt Intro: NC (tan_9), NC (cot_1)
Mage Alt: Mex (tan_9), RJ1 (cot_1)
Wily 4: NC (cot_1)^, Mex (tan_12)
Wily Capsule: NC (tan_6)^, RJ1 (tan_7)^
Game Start: NC (tan90), RJ1 (separate)
^: WIP


The soundtrack is closer and closer to completion. Meanwhile I was bored, and decided to design the layout (not tileset) of Wily 3.


Attachments:
cot_2.ftm (204 Kb)
mmtt_residue_2.zip (48 Kb)
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