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FamiTracker > General > Show Off Your Work > Mega Man TT (UPDATED FRIDAY, AUGUST 19TH) Owner: Mex New Post(Locked)
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Posted: 2010-10-21 00:46 Reply(Locked)
IroncladPhazon

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#10687
nicetas_c wrote:
No, there are only optimizations - the song itself has not been changed with the exceptions of converting Axys into channel volumes and changing certain 4xys into instruments.


Oh, my bad then. Also lol you and 4xy effects.

Also, seeing as copyright information is involved I completely understand the whole MP3 recording thing. Moving on.

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Posted: 2010-10-21 22:36  (Last Edited: 2010-10-21 22:52) Reply(Locked)
danooct1

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#10697
New, FTM, tan_10

CHANGES
--------------------

Added Flood Man, my own original piece. Took inspiration from nicetas and Rushjet, feel free to play around with it as you see fit.

Changed Gryphon man to Kevvviiinnn's Stage 32, retracked and edited by myself and Rushjet.

Updated Wily Capsule with Rushjet's edits

Deleted ending WIP

Moved Mage Alt Intro to before the alternate Mage theme.
------------------------------

We're making excellent progress, guys. I love what we have so far.

Edit - reupload due to slight edits on frame 03 square 2 of flood man by commandycan.

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Attachments:
tan_10.ftm (250 Kb)
Posted: 2010-10-22 12:10 Reply(Locked)
nicetas_c



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Location: AB, CA
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#10716
Added WIP Intro 3
Added WIP NC Flood
Made some changes to Get a Weapon
Added blank Wily Cutscene (i.e. the track for the cutscene, if any, that you get after defeating all eight robot masters and before heading into Wily's Castle)

The bigger update this time is to retrieve SOME songs. Also note that some tracks contain different versions. This includes:
Flood (NC, Dan)
Gryphon (RJ1, Kev)
Mage Alt. (Dan?, RJ1)
Boss (RJ1, NC)
Wily 2 (w/ or w/o changes in SQ1 Pattern 03)
Wily Capsule (NC, RJ1)

Feel free to retrieve the rest of them, all of them might have potential someday.

And it seems that progress on the soundtrack is going way too faster than the other stuffs.


Attachments:
tan_11.ftm (310 Kb)
Posted: 2010-10-22 15:42 Reply(Locked)
CodeLimit

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#10717
NC Flood reminds me of Gravity Man, probably because of those Flood SFX's. And I like it better than the other one.

(Also, RJ1 Gryphon, the first Mage ALT., NC Boss, Wily 2 Edit, and NC Capsule are the ones I think should be used.)

Posted: 2010-10-22 16:32 Reply(Locked)
DalekSam

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#10718
Reincarnated Soul, plz

Posted: 2010-10-22 16:36  (Last Edited: 2010-10-22 16:47) Reply(Locked)
danooct1

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#10719
nicetas_c wrote:

And it seems that progress on the soundtrack is going way too faster than the other stuffs.


Not really. Sprites are coming along quite well, and my roommate is working on the engine which is coming along very quickly.

Also, both of those Gryphon Man songs are by Kevvviiinnn. Cadmium and I feel the latter one should be in the game since it's more action-y, and it's the one both Rushjet and I made edits to.

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Posted: 2010-10-22 18:02  (Last Edited: 2010-10-22 18:04) Reply(Locked)
nicetas_c



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#10722
So who made Battle of the Holy, is it Mex?

I am looking towards some more progress on the sprites, actually.

Posted: 2010-10-22 19:27 Reply(Locked)
danooct1

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#10725
Battle of the Holy was made by Mex, yes, and Reincarnated Soul was made by RushJet1.

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Posted: 2010-10-22 19:37 Reply(Locked)
Mex

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#10726
Yeah I did Battle of the Holy.

Also,


I've noticed many duplicate themes, and choosing just one is way too hard for me.

So, I've come to a conclusion.

The Japanese and American release of the game will have slightly different soundtracks. Somewhat like how the Tengu Man theme in MM8 is completely different on PSX from Saturn, or like how the intro theme in MM6 is different than the RM6 intro theme, I think this would work the best. It's hard to please everyone, but I think this comes close to it, and I don't want to leave hard work unused.

PS: nicetas, the endless snare sounds really loud and odd now, might want to look at that.

SPRITES

THAT IS ALL

Posted: 2010-10-22 20:03  (Last Edited: 2011-06-09 09:48) Reply(Locked)
CodeLimit

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#10727
Kevvvlllaaarrr SFX

AHUEHUEHUEHUEHUEHUE

Posted: 2010-10-22 20:09 Reply(Locked)
nicetas_c



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Location: AB, CA
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#10728
Mex wrote:
...PS: nicetas, the endless snare sounds really loud and odd now, might want to look at that...

Let's wait until tan_12.ftm is out.
Yeah, even it is fixed already in my following release.

Posted: 2010-10-22 20:37 Reply(Locked)
Rushjet1
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#10729
I'm gonna propose something else. Instead of putting new versions of the large file, if you edit songs they should just be posted as single songs. Just get the big file, edit a song, and delete all other songs. This will make importing songs very easy instead of having multiple copies of large files to sort. Just let Mex update the original post with the new tan_X revisions.

Posted: 2010-10-22 20:56 Reply(Locked)
Mex

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#10730
Well that was quick:

* "Finished" Flood Man (Not very good, you can do what you want nicetas)
* Finished Wily 4

NOT MUCH


Attachments:
tan11.ftm (314 Kb)
Posted: 2010-10-22 21:39  (Last Edited: 2010-10-22 22:22) Reply(Locked)
nicetas_c



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Location: AB, CA
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#10731
Another major update, this time splitting those tracks into separate FTMs as suggested by Rushjet1.

Seeing that the progress on music is really going fast, I call it cotangent now.

Note to all composers: Whenever a different version of an existing track is created within an update, remove the song from the main FTM and then put all the versions into the folder mmtt_residue. Rename the song under [Module] --> [Module Properties] to the main FTM's filename at that time (cot_1.ftm in this case). That will become a 'last revised' tag.

And here is a more updated track list:

CAPCOM
INTRO 1
INTRO 2
INTRO 3
INTRO 4
TITLE
MENU
STAGE SELECT
GAME START
FLOOD
NOVA
GRYPHON
MAGE
MAGE ALT INTRO
MAGE ALT
KEVLAR*
SPRINT
AUGER*
NEURO
BOSS
STAGE CLEAR
GET WEAPON
SHOP
WILY CUTSCENE
WILY CASTLE
WILY 1
WILY 2
WILY 3
WILY 4
WILY BOSS
WILY MACHINE
WILY 5
WILY CAPSULE
ALL CLEAR
ENDING
CREDITS
SPECIAL
ENDLESS
GAME OVER

Legend:
Blank
To be retracked (i.e. an older version once existed but is scrapped EXCLUDING RELEASES BEFORE TAN_90.FTM)
Work in progress
Completed
Optimizing
Completed variant exists
*: Retracking in progress

And this: [Composer (last revised)]

Flood: NC (cot_1), Dan (tan_11), Mex (tan_12)
Gryphon: Kev (tan_0), Kev (tan_11)
Mage Alt Intro: NC (tan_9), NC (cot_1)
Mage Alt: Mex (tan_9), RJ1 (cot_1)
Boss: RJ1 (tan_4), NC (tan_9)
Wily 2: Cmc (tan_11), Cmc (cot_1)
Wily 4: NC (cot_1)^, Mex (tan_12)
Wily Capsule: NC (tan_6)^, RJ1 (tan_7)^

^: WIP



On a side note I might just be able to help a bit in the Japanese port, don't expect too much from me, but just don't expect nothing from me.


Attachments:
cot_1.ftm (166 Kb)
mmtt_residue_1.zip (65 Kb)
Posted: 2010-10-22 22:52  (Last Edited: 2010-10-22 22:53) Reply(Locked)
Triflake

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#10732
Wily 2: Cmc (tan_11), Cmc (cot_1)

I don't see it in cot_1, did you forget to put it in?

edit: or are we just phasing out songs temporarily until they are entirely complete? a bit lost here tbh

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