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FamiTracker > General > Show Off Your Work > Mega Man TT (UPDATED FRIDAY, AUGUST 19TH) Owner: Mex New Post(Locked)
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Posted: 2010-10-13 04:19 Reply(Locked)
Triflake

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Member for: 6251 days
Location: PA
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#10479
changed it so it's the slightly more updated version (tooled around with some of Mex's additions)


Attachments:
tan_5.ftm (169 Kb)
Posted: 2010-10-13 08:20 Reply(Locked)
danooct1

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Location: Dallas, TX
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#10480
Just a quick edit I did to Wily 2 in Frame 03, I think this would fit better than the V02 echo. I just think the echo sounds really out of place so early in the song, and something along the lines of this would fit better.

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Attachments:
wily_2_edit.ftm (170 Kb)
Posted: 2010-10-13 16:20 Reply(Locked)
CodeLimit

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#10487
Hm. Does Nuero remind anyone of Hornet Man?

Posted: 2010-10-13 18:28  (Last Edited: 2010-10-13 18:30) Reply(Locked)
nicetas_c



Member for: 6133 days
Location: AB, CA
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#10491
All of a sudden the newer version is up.

Endless is extended by 8 frames.
My Boss theme is finished.
Get a Weapon is changed a bit.
Instruments Lead, Hihat (D) and Wily 1 Retrig are modified. They should NOT affect Rushjet1's percussion control. (despite the hihat being drastically weakened)

Get ready to remove the current All Clear as well. As danooct1 said, that thing is not Mega Man-styled at all, that it was able to remind me of some ugly pirated games...


Attachments:
tan_6.ftm (193 Kb)
Posted: 2010-10-13 18:45 Reply(Locked)
Mex

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Member for: 6192 days
Location: Victoria, British Columbia
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#10493
nicetas, I accidentally deleted your post when trying to hit the quote button.

Blame these horrid school mouses, they jitter everywhere. Any way to restore the post?


Anyhow, as far as the site goes, I really had no part in creating the .webs site, although all is not lost. I've been planning on buying a domain and a hosting service to set up a much better site built by me.

For the Wily stages, I've been trying to sprite concepts for the stages, but as far as actual stage gimmicks go, I'm still trying to figure it out. The actual robot master stages are what Cad and I have been what I've been working on the most. I've been making the tilesets, and Cad has been drawing more detailed scenery artwork for the OST CD booklet.

Once again, sorry about the accidental deletion of the post. There's bound to be some way to restore it, right?

Posted: 2010-10-13 20:19 Reply(Locked)
DalekSam

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Member for: 5830 days
Location: United Kingdom, Belfast
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#10494
Something's been bugging me for a while and that's that no one's done the Stage Clear theme yet. I gave it a little attempt, won't be offended if you don't want it.


Attachments:
stage_clear.ftm (194 Kb)
Posted: 2010-10-13 22:14 Reply(Locked)
Rushjet1
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Location: Atlanta, GA
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#10495
deleksam: edited your last little bit of that stage clear song because it sounded off.

nicetas_c: edited your wily capsule a bit (drums, sq bass a bit, made some chords more dissonant). the little bit in frame 07 is an idea i had for a transition but never did anything with it.


the songs are in separate ftms because i didn't want to bother importing stage clear :X


Attachments:
tan_6.ftm (196 Kb)
stage_clear.ftm (194 Kb)
Posted: 2010-10-14 08:39 Reply(Locked)
Rushjet1
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#10515
i kinda did this as a joke / boredom thing but it turned out ok

what


Attachments:
derpboss.ftm (11 Kb)
Posted: 2010-10-14 10:29  (Last Edited: 2010-10-14 11:13) Reply(Locked)
nicetas_c



Member for: 6133 days
Location: AB, CA
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#10519
OMG

No honestly, Rushjet1-style is too away from even MM6

Screw it, maybe I am too picky, or maybe I am not picky enough

And in case you do not know triangle + noise solo is in MM4-style

Anyway here are some random comments:
1) S05s should be applied for all triangle notes in Mage Woman.
2) Mage Woman's echo is too loud.
3) Cross Ending out.
4) Kevlar Man's arpeggio is too strange.
5) Those fade-ins and fade-outs in Kevlar Man are strange as well.
6) Also cross Stage Clear out, I am about to take the one from MM3.

Attempting to master MM5, so you guys might just expect a newer Flood Man for now

Posted: 2010-10-14 19:30 Reply(Locked)
Rushjet1
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#10527
nicetas_c wrote:
And in case you do not know triangle + noise solo is in MM4-style


are you not thinking of mega man 5? that's what i thought of when i heard that, except mm5 does kicks on the triangle instead of notes. or maybe mega man 6- it has a triangle+noise solo in its wily boss song.

Posted: 2010-10-14 20:24 Reply(Locked)
ZZZV

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Location: uk
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#10533
nice project, gonna pick through it a little if zat's okay

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Posted: 2010-10-14 20:28 Reply(Locked)
CodeLimit

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#10534
Wait, what happened to Auger?

Posted: 2010-10-14 22:23 Reply(Locked)
CadmiumRED

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Member for: 5902 days
Location: Statesboro, GA
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#10539
He was taken off due to IroncladPhazon leaving. Shame really, because it was a good theme.

Posted: 2010-10-15 05:15  (Last Edited: 2010-10-15 05:15) Reply(Locked)
Triflake

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Member for: 6251 days
Location: PA
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#10551
updated the latest ftm so wily 2 was in the right place (it's been jumping around lately). it's all done, but a little rough around the edges, so if anyone wants to mess with it a bit you're free to!


Attachments:
tan_7.ftm (205 Kb)
Posted: 2010-10-15 12:08 Reply(Locked)
nicetas_c



Member for: 6133 days
Location: AB, CA
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#10553
Rushjet1 wrote:
are you not thinking of mega man 5? that's what i thought of when i heard that, except mm5 does kicks on the triangle instead of notes. or maybe mega man 6- it has a triangle+noise solo in its wily boss song.

And Wily Boss in MM6 is really the only one in MM6 that contains this kind of structure, and on top of that, there is a tempo change from 150 to 180.

In MM4 you can at least count Bright Man, Ring Man, Toad Man and some songs that focus on the triangle + noise combination (esp. those with one lead and one echo throughout most of the song).

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