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FamiTracker > General > Show Off Your Work > Mega Man TT (UPDATED FRIDAY, AUGUST 19TH) Owner: Mex New Post(Locked)
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Posted: 2010-07-23 20:08  (Last Edited: 2010-08-02 16:11) Reply(Locked)
Rushjet1
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#7860
tried my hand at Wily Stage Boss. If the instruments are "wrong" then you can correct them. Which "duty cycle thing" are you talking about, by the way? there are like 15 songs in that file (and i used a good chunk of duty cycle effects that, yeah, capcom didn't use).


Posted: 2010-07-23 20:19 Reply(Locked)
nicetas_c



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#7861
Rushjet1 wrote:
Which "duty cycle thing" are you talking about, by the way?

For example the ones that use duty envelope 2 1 right after the Capcom logo.

Posted: 2010-07-23 20:40 Reply(Locked)
Rushjet1
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#7863
nicetas_c wrote:
Rushjet1 wrote:
Which "duty cycle thing" are you talking about, by the way?

For example the ones that use duty envelope 2 1 right after the Capcom logo.


Oh. The gameboy games (3-5 mostly) do that sort of thing that go 0 1 or 0 2 a lot, so that's why I did that.. even the 2nd boss theme in MMIV does 2 1 Wily Castle 2 whores that out a lot (it tries to sound a bit like several MMV songs but changes it up a bit).

Posted: 2010-07-23 21:45 Reply(Locked)
nicetas_c



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#7867
Would it be good to force instrument 02 to use 2-#, 03 to use D-#, 04 to use 8-# and 08 to use 5-#?

Posted: 2010-07-23 23:00 Reply(Locked)
Mex

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#7873
nicetas_c wrote:
Would it be good to force instrument 02 to use 2-#, 03 to use D-#, 04 to use 8-# and 08 to use 5-#?


If you feel like going outside of that, I don't mind. Those are basically the bases to work from for the noise I guess.

Updated first post with the new .ftm.

Posted: 2010-07-23 23:33 Reply(Locked)
nicetas_c



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#7874
Mex wrote:
If you feel like going outside of that, I don't mind. Those are basically the bases to work from for the noise I guess.

I mean to freeze the arpeggio sequences like using absolute offset as in this version.

...which is most likely not a very good idea, but it is true that such feature is hidden in the latest beta (and probably in the coming stable release as well). It requires HEX EDITING though. Its main use is to keep things clean from going to the 90's (MM3-6 are released in that decade).

Also, I saw two numbers for those percussion instruments. What does the one to the right of the hyphen stand for?

Posted: 2010-07-23 23:47  (Last Edited: 2010-07-23 23:53) Reply(Locked)
Mex

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#7876
Volume. I originally had them all set like that, but I realized that depending on the song people might want different volumes, so ignore it.

I'm honestly just too lazy to change it.

Posted: 2010-07-24 01:33  (Last Edited: 2010-08-02 16:11) Reply(Locked)
Rushjet1
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#7879
Wily Machine "done" (Nicetas_c if you balk at instrument use/choices, tell me :P)

It's a song you mayyy have heard before, but changed up.

edit:

shnabubula just showed me the Gxx command. now i hate myself

Posted: 2010-07-24 01:53 Reply(Locked)
danooct1

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#7880
I fucking love Light's Ultimate Solution. Promise you'll remake the N106 version when Famitracker gets support for it

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Posted: 2010-07-24 02:08  (Last Edited: 2010-07-24 02:19) Reply(Locked)
Mex

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#7882
God damn, I'm so glad this track could be in the game. One of my favorites from you.

Updated the main post, and added a few fixed regarding unnecessary effects, volumes, and instrument commands. Also added something to Square 2 on frame 09 to enhance the tempo.

Nice work once again Rushjet, very pleased to see this make the cut.

------------------------------------------------------------------------

EDIT: With the release of Famitracker 3.5, SXX doesn`t halt all effects anymore. I`ll have to fix the .ftm later too accommodate this, and save file size.

Posted: 2010-07-24 02:20  (Last Edited: 2010-07-24 02:22) Reply(Locked)
Rushjet1
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#7886
danooct1 wrote:
I fucking love Light's Ultimate Solution. Promise you'll remake the N106 version when Famitracker gets support for it


why wait?




Attachments:
ultimatefamitracker.ftm (107 Kb)
Posted: 2010-07-24 05:06 Reply(Locked)
CadmiumRED

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#7893
Nicetas, I have to hand it to you, Wily Stage 1 has earned its place as one of my fave tracks so far for this soundtrack. Job well done on that one.

Posted: 2010-07-24 05:30  (Last Edited: 2010-07-24 08:44) Reply(Locked)
Mex

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#7894
nicetas, I don't know if you've done this already, but I've updated Wily 1 to be compatible with Famitracker 3.5. The SXX effects don't cancel effects anymore, so the triangle channel had 210 applied to the whole thing. A few vibratos led on longer than they were supposed to as well.

You can grab it at the main post if you want.

Posted: 2010-07-24 22:23 Reply(Locked)
nicetas_c



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#7935
Added:
Completed Wily 1
Completed Pitch Perfect Menu

Open with FamiTracker 0.3.5. stable.


Attachments:
tan630.ftm (118 Kb)
Posted: 2010-07-24 22:57  (Last Edited: 2010-07-24 22:57) Reply(Locked)
Mex

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#7937
Nice work nicetas, I'm astonished at how you used the PXX for vibrato

Updated the main post, and added stage select. I'll probably finish Grypon and Mage later on today.

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