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I'm just attempting to get started making chiptunes, and over at vgmix FamiTracker seems to be the most popular tracker by FAR. (Also I looked at the screenshots and have heard about the features and whatnot, and it definitely seems to be the easiest and/or most intuitive.)
Anyway, that's all well and good.... except for the fact that I am an unrelenting Mac zealot.
Are there any plans to develop a Mac version of the tracker? Because that would be incredibly awesome.
I would certainly do a Mac version, if I only could! The problem is that I'm using the MFC library, and that is for windows only.
Rewriting it, for example for SDL, would require at least half of the code to be completely rewritten and that would take a very long time, unfortunately!
The option I know of if you want to do NES music would be the Mac version of MCK, or maybe an ordinary tracker with NES-samples.
i actually had checked out MCK, and ran into the same problem i always ran into with programs like Flash:
artists, generally speaking, are not very good programmers.
anyway, I do have a windows machine at work, so perhaps I have a new excuse to shirk my duties and abuse the office's equipment by making chiptunes on it?
By using this, you can port this to Linux, then theoratically, port it to the Mac!
Or look it up here:
http://trolltech.com/products/qt/learnmore/migration/mfc
You can retain Windows Support by porting it to Qt... look at the site above! By porting it to Qt, you can make Mac versions at about the same time as your Windows versions... theoratically.
I'm determined to give you the information you need to sastify a request... of a Mac Port.
If you want faster porting, try [url=http://mac.sillydog.org/dev/visual_studio.php]this method (Don't know if it works... with the method you're using.).
If you're interested in helping then you're welcome. I've had a brief look on Qt, but it was confusing so I'll probably have to learn some before I can do any porting.
I don't think the last method will work as I doesn't use .net.
Well, I guess the .net method won't work since you don't use it.
I will suggest that you get an emulator for now, PPC Mac users... *frowns*
Man, now I'm having quite some difficulty in finding something that would make this easier to do! But maybe [url=http://www.wxwidgets.org/]WXWidgets could be a second method to ease the pain... It came from [url=http://www.maccompanion.com/archives/July2006/Columns/AccordingtoHoyle.htm]this website.
Speaking of which, I recommend you look at [url=http://www.wxwidgets.org/wiki/index.php/WxWidgets_For_MFC_Programmers]this.
Well, regardless of how this stuff does, one thing's for certain; this is a Windows-only tracker for the moment, and Mac NSF trackers are about as rare as a blue moon. There's only a single one out there, but it's source code, and according to what I found here, it may also be real buggy. I know you're already working on the code for the next release for Windows, so Mac users, it's going to take a bit. I'm actually glad I found this topic, because I know of another application that has plugins support and runs on Windows, but the developers refuses to port the application to any other platform. That would be Winamp!
I have used a Macintosh before, and the only thing that comes to mind is Parallels. You can install a copy of Windows right on it (say somebody you know owns a copy of Windows 2000 or 98SE) and then you can install it right on there. It's a pain in the a$$ to get to work, but the fruits of labor are pretty decent from what I've seen on my friend's Mac. FL Studio on a Mac works in the same fashion.
Sadly, I am having troubles myself getting Parallels to work at all. Whatever... Hope this works for you...
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You now process Dracula's Rib. Good luck processing it...
if you guys have anything on mac to track s3m files with, you could always use s3m2nsf. it's a favourite among a couple of tracking communities i know.
jsr - have you ever considered looking into converting the program to use wxWidgets? It's supposed to be a lot like MFC, to the point that I think it's usually straightforward (though I'm sure still a lot of work) to convert an app from MFC to wxWindows.
I know it was mentioned earlier in the thread, but jsr never answered.