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FamiTracker > General > Show Off Your Work > Ultimate Stuntman (complete with DPCM) Owner: Xiphos2000 New post
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Ultimate Stuntman (complete with DPCM) Posted: 2015-04-16 06:44 Reply | Quote
Xiphos2000

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#68194
My attempt at an exact version of Ultimate Stuntman's title theme.
Since this game had unrippable samples, I had to resort to recording them as WAV files and importing them, as well as using the noise channel to add some oomph to them. The arps were also a pain in the butt, they all had more than 3 consecutive notes, which rendered the trusty 0XY effect useless. But all in all, I think that this is a nearly perfect FT conversion of the tune. What you you guys think?

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I am everywhere. I am nowhere. I am everyone. I am no one. I am Darkman.
...No wait, that's not how it goes.
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ultimate_stuntman.ftm (23 Kb)
EDITED with correct DPCM Posted: 2015-04-17 01:03  (Last Edited: 2015-04-17 01:46) Reply | Quote
MiniMacro

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#68207
you don't need wav to get the samples.
I got the actual samples using an NSF file.
Do you know how to rip samples using NSFImport?



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RE: EDITED with correct DPCM Posted: 2015-04-17 01:47 Reply | Quote
Xiphos2000

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#68208
The thing is, though, listen to the samples in the NSF file, then [url=https://www.youtube.com/watch?v=hJep31k0PLE]listen to the original 7-bit percussion. The samples come out very incorrect in the NSF file. Although when downpitched, the samples could work well for other projects, so that's a plus.

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...No wait, that's not how it goes.
RE: EDITED with correct DPCM Posted: 2015-04-17 01:50  (Last Edited: 2015-04-17 01:54) Reply | Quote
MiniMacro

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#68209
OHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH okay. I see now. I can give you my complete MM's DPCM pack, though! (I got a lot of obscure games, and Shovel Knight.)

The drums sound very good in the original. Makes me with it was 1-bit DPCM. (Super C has 10 1-bit orchestra hits. 10! TEN!

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