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Hello, I'm new. I know how to play piano and know all about scales and keys and chords and whatnot, but I'm trying to get started and I can't get sounds that I like. I managed to create songs based off piano, (like the one I attached), but I can't get a good melody for an 8 bit song. Can you give me some pointers or make me a small base song that I can add on to?
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"Operator! Give me the number for 911!" - Homer Simpson
New to Famitracker? Everyone was new once. Based off the attached file, here's some tips I can think of:
- In the Instrument editor, try changing the duty cycle setting. The NES has three duty cycles available: 0 is what you're using right now, and as you notice it produces that sort of brassy sound. Duty cycle 1 is less brassy (sort of 'reedy' if you will, like the difference between a sax and trumpet). Duty cycle 2 produces a square wave, which is well suited for making instruments like (literally) bells and whistles.
- Triangle always sounds one octave lower than the Pulse channels, which makes it well suited for use as a bass track. If you want to use it as a melody part then go right ahead, but you'll probably want to make your Pulse channels lower volume (so they don't drown it out) and use Triangle on octaves 3-4, not octaves 2-3 (because Triangle sounds louder at higher octaves).
- To give an instrument a sustain, have its volume curve end with a nonzero value. Then when you need to stop the note, issue a 'note cut' command (you can map this under File > Configuration > General).
- If you're going to strike the same note on multiple channels simultaneously, use the P effect to detune them slightly (typically P7F on one channel and P81 on the other) and they'll mix better. Otherwise you'll run into phase issues.
- Really play around and experiment a lot with creating different volume curves for different instruments because this is the biggest influence of squeezing different sounds out of each channel.
Here's a slightly modified version of yours, just some minor tweaks but notice how different it sounds:
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Where to find me:
YouTube: [url=http://youtube.com/user/stratelier]http://youtube.com/user/stratelier
DeviantArt: [url=http://stratadrake.deviantart.com/]http://stratadrake.deviantart.com/
(the / indicates a release mark; the volume will hold at that value until you issue a note release command, after which it will continue to the end of the curve)
_______________________
Where to find me:
YouTube: [url=http://youtube.com/user/stratelier]http://youtube.com/user/stratelier
DeviantArt: [url=http://stratadrake.deviantart.com/]http://stratadrake.deviantart.com/
[quote=Slenderend]You misunderstood me. I don't need the sound of a piano. I want to make a song that sounds chiptune/8-bit.[/quote]
The NES is already the poster child of 8-bit chiptunes, but yeah, I get what you mean. Sometimes you do want continuous volume instruments with absolute starts and stops just as a matter of aesthetics.
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Where to find me:
YouTube: [url=http://youtube.com/user/stratelier]http://youtube.com/user/stratelier
DeviantArt: [url=http://stratadrake.deviantart.com/]http://stratadrake.deviantart.com/