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FamiTracker > General > Show Off Your Work > Pokemon Black & White - Aspertia City, Original!!! Owner: AKouZ1 New post
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Pokemon Black & White - Aspertia City, Original!!! Posted: 2015-02-18 16:01  (Last Edited: 2015-02-20 10:35) Reply | Quote
AKouZ1

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Member for: 2690 days
Location: Indonesia,
Status: Offline

#65984
Hey, I make a cover of PKMN B&W Aspertia City, N163 expansion, 8 channels. Like Original, Actually on Game!!!
I ripped some Instrument from Pokemon White\Black, so they like Original!!!
Amazing and Wonderful if you hearing this tune!!!

Done work of this! It finished!

WARNING!!!! Important for this tune
To avoid an hisses and seeing for best results, try set on setting sample rate to 22050 hz,
or set Treble Filtering to 8000 Hz -90 dB

Oh, Ok, If you think it bad solution for hisses, if you want, play it with regarded Famitracker go to [url=http://famitracker.com/forum/threads.php?id=5]here
--------------------------------------

Edit: I's Full version, Finally,. Amazing huh?
Woops, These instrument sets by notes is look incorrectly, will I fix it...

_______________________
Limitations exist due Unlimitation
Limitations embedded on our mind,
Something limited can't measuring something Unlimited,
Posted: 2015-02-18 17:16 Reply | Quote
sparkyrogers

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Member for: 3068 days
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#65986
I'm fuckin stunned. The instruments sound like they're from the actual game. If only it were finished, though. Awesome job.

Posted: 2015-02-18 22:30 Reply | Quote
poodlecock

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Member for: 3399 days
Location: !wow
Status: Offline

#66005
I wish I had the patience to rip all these waves =o

Nice job so far!

_______________________
"im going to continue making this crazy stuff then after a while my style will be so sick that you will be like damn suuun that shit is so sick i dont even get it. i will be like bro its ok.. you dont have to." -omgdonut
Posted: 2015-02-19 04:46 Reply | Quote
AKouZ1

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Member for: 2690 days
Location: Indonesia,
Status: Offline

#66027
Hey, Updated!

How I can ripped that music?

I using NDSSNDEXT, very usefulo!

_______________________
Limitations exist due Unlimitation
Limitations embedded on our mind,
Something limited can't measuring something Unlimited,
Posted: 2015-02-19 05:20 Reply | Quote
sparkyrogers

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Member for: 3068 days
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#66032
[quote=AKouZ1]Hey, Updated!

How I can ripped that music?

I using NDSSNDEXT, very usefulo![/quote]

Oh... For a second, I thought that you legitimately hand created those instruments yourself. Regardless, it's still a nice cover.

Posted: 2015-02-19 05:25  (Last Edited: 2015-02-19 10:54) Reply | Quote
AKouZ1

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Member for: 2690 days
Location: Indonesia,
Status: Offline

#66033
Yeah, PKMN BW, from Waveform, Making N163 Instruments from wav. files Is very simple, practice,
But,It's still need time to finishing make de Instruments

Them all made by myself

_______________________
Limitations exist due Unlimitation
Limitations embedded on our mind,
Something limited can't measuring something Unlimited,
Posted: 2015-02-19 10:33  (Last Edited: 2015-02-19 10:34) Reply | Quote
AKouZ1

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Member for: 2690 days
Location: Indonesia,
Status: Offline

#66039
Yeah!, It's full version, finally I finished my work...! :D

_______________________
Limitations exist due Unlimitation
Limitations embedded on our mind,
Something limited can't measuring something Unlimited,
Posted: 2015-02-19 18:13 Reply | Quote
CheeseGuy99

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Member for: 3752 days
Location: Amarillo, TX
Status: Offline

#66046
Sounds good! This sounds really awesome! It's always best to avoid 8-channels for the hiss, but it doesn't bother me, cause I lost that part of hearing, lol. This sounds really awesome though, keep up the good work!

_______________________
**** COMMODORE 64 BASIC V2 ****

Some other places I've tried to conquer:
[url=http://chipmusic.org/ch3dd4r]Le Chipmusic
[url=http://battleofthebits.org/barracks/Profile/CH3DD4R/]Le BattleOfTheBits
Posted: 2015-02-19 19:56 Reply | Quote
PlaceboWizard

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Member for: 2776 days
Location: South Canadia
Status: Offline

#66047
[quote=AKouZ1]Yeah, PKMN BW, from Waveform, Making N163 Instruments from wav. files Is very simple, practice,
But,It's still need time to finishing make de Instruments

Them all made by myself[/quote]
Could you tell how you did this or link to a tut?

I'm really interested :O

Posted: 2015-02-19 20:56 Reply | Quote
poodlecock

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Member for: 3399 days
Location: !wow
Status: Offline

#66049
[url=http://famitracker.com/forum/posts.php?page=3&id=4270]Here ya go.

_______________________
"im going to continue making this crazy stuff then after a while my style will be so sick that you will be like damn suuun that shit is so sick i dont even get it. i will be like bro its ok.. you dont have to." -omgdonut
Updated Posted: 2015-02-23 01:19  (Last Edited: 2015-02-23 01:26) Reply | Quote
AKouZ1

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Member for: 2690 days
Location: Indonesia,
Status: Offline

#66192
It's updated,
I fix some mistake,


If export to NSF because bug on Pattern 05 and futher an error, maybe is bug, NSF file is corrupt, NSF export problem

_______________________
Limitations exist due Unlimitation
Limitations embedded on our mind,
Something limited can't measuring something Unlimited,
Attachments:
aspertia_city.nsf (19 Kb)
aspertia_city.ftm (67 Kb)
Posted: 2015-03-08 23:38  (Last Edited: 2015-03-09 00:08) Reply | Quote
AKouZ1

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Member for: 2690 days
Location: Indonesia,
Status: Offline

#66700
I fixed some Instrument, Notes, and using 2A0Y for Echo,










E: I forgot Attachent


Attachments:
aspertia_city.ftm (75 Kb)
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