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FamiTracker > General > Show Off Your Work > DOOM music: E1M3: Dark Halls [VRC6] New! Owner: tagrineth New post
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DOOM music: E1M3: Dark Halls [VRC6] New! Posted: 2015-02-12 13:29  (Last Edited: 2015-02-17 06:53) Reply | Quote
tagrineth

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#65689
My first FamiTracker project.. Be gentle D:

Took a few hours to make... not sure if I'm happy with the drums, they're accurate, but I wonder if DPCM cymbals and noise/pulse kick/snare/toms would be better. Not sure how to go about using pulse percussion though D:


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In the spirit of the forum's recommended rules, I'm not going to make a new topic for each track I make in this project. Instead I'll just edit the topic and link to the attached post up here! [url=http://famitracker.com/forum/posts.php?id=6645&pid=65796#65796]E1M5: Suspense


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Round Three: [url=http://famitracker.com/forum/posts.php?id=6645&pid=65905#65905]E1M3: Dark Halls. One of my personal favourites on the 'spooky and suspenseful' side of the soundtrack.

Posted: 2015-02-12 13:38 Reply | Quote
Alexander283

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#65690
Hello and welcome to the Famitracker Forum

Maybe attach a file? ^^
Remember to press "Upload" after selecting the file.

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Posted: 2015-02-12 14:30  (Last Edited: 2015-02-12 15:17) Reply | Quote
AKouZ1

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#65695
If you done, show it to me how good music to hear.

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Posted: 2015-02-12 22:56 Reply | Quote
CheeseGuy99

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#65704
You never REALLY get used to the upload process on this forum. It's terrible, really. But, if you could please upload for us?

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Some other places I've tried to conquer:
[url=http://chipmusic.org/ch3dd4r]Le Chipmusic
[url=http://battleofthebits.org/barracks/Profile/CH3DD4R/]Le BattleOfTheBits
RE: DOOM E1M1: At Doom's Gate Posted: 2015-02-13 09:47 Reply | Quote
tagrineth

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#65729
Oh man I'm so sorry! D: What a noob moment. I could've swore I uploaded the file.

here we go! :O


Attachments:
doom_e1m1.ftm (18 Kb)
Posted: 2015-02-13 21:52 Reply | Quote
8BitZtuner

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#65761
This is good, but the 2A03 Pulse channels seem dead, why not add some echo? A P81 or P82 or P83 command would do the job.

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Posted: 2015-02-14 04:50 Reply | Quote
CheeseGuy99

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#65781
Aside from the utter non-existant use of the 2A03 pulses, this is actually pretty accurate! I've never liked the original, but, still, sounds good.

And don't worry about the upload. It's a terrible design flaw in this software, you're not the first to make that mistake.

_______________________
**** COMMODORE 64 BASIC V2 ****

Some other places I've tried to conquer:
[url=http://chipmusic.org/ch3dd4r]Le Chipmusic
[url=http://battleofthebits.org/barracks/Profile/CH3DD4R/]Le BattleOfTheBits
Posted: 2015-02-14 06:31 Reply | Quote
tagrineth

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#65782
I really wasn't sure what to do with the 2A03 pulse channels. Echo sounded like a good idea so I tried it!

Here's the result.

I think it turned out alright, but I wish I could properly echo the sawtooth with another sawtooth. Chip limitations! :D


Attachments:
doom_e1m1.ftm (30 Kb)
Posted: 2015-02-14 07:21 Reply | Quote
Zaalan3

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#65784
Made some edits I thought might be beneficial.

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Attachments:
e1m1_zaalanedit.ftm (32 Kb)
Posted: 2015-02-14 18:35 Reply | Quote
tagrineth

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#65795
Ah! Drum tweaks. Not bad. I really didn't know very well how to do the drums, I just took the Akumajo Densetsu samples and winged it for the cymbals.

The samples are nice but I think the kick doesn't quite fit, the kick used in the original track is very crisp and quick, more like the AD sample.

Your cymbals sound much better though hahah! I'm going to learn so much from this, thanks for the input!

DOOM E1M5: Suspense [VRC6] Posted: 2015-02-14 18:37 Reply | Quote
tagrineth

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#65796
So here's my 2nd effort, MORE DOOM MUSIC!

E1M5: Suspense

No drums for me to screw up this time


Attachments:
doom_e1m5.ftm (6 Kb)
Posted: 2015-02-14 19:19 Reply | Quote
CheeseGuy99

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#65798
I see you used an Axy command on the triangle, as well as a D volume. Either you just copied and pasted without cleaning it up, or you don't yet know that the triangle channel actually doesn't have any volume control, besides "on" and "off". Sounds good, though!

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**** COMMODORE 64 BASIC V2 ****

Some other places I've tried to conquer:
[url=http://chipmusic.org/ch3dd4r]Le Chipmusic
[url=http://battleofthebits.org/barracks/Profile/CH3DD4R/]Le BattleOfTheBits
Posted: 2015-02-14 19:42 Reply | Quote
rockman_x_2002



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#65800
[quote=Zaalan3]Made some edits I thought might be beneficial. [/quote]

I made a couple of small additional edits to help improve as well. The first change is the Ride instrument's volume pattern, to help give it a little more sustain. I also changed its duty cycle pattern to give it a more metallic cymbal sound.

The second change was adding note breaks to the tops of 2a03 Pulse 1 and 2 in Frame 00 so that the notes won't continue to play as the song loops back from the ending.


Attachments:
e1m1_rockmanx2002edit.ftm (32 Kb)
Posted: 2015-02-14 22:19  (Last Edited: 2015-02-15 05:36) Reply | Quote
tagrineth

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#65806
Yeah the volume related stuff on the triangle was laziness. I tracked the baseline to the sawtooth before working on the melodic strings, and adding the triangle harmony was something I thought of after I realised I wasn't using the channel and the bass could use a little more bite.

Thank you again for the help with the e1m1 drums! I didn't know you could affect the noise channel with the duty cycle :D very cool. I can't listen to it right now while I'm at work but I'm looking forward to seeing what you did when I get home


Edit: Thanks everyone for the help with E1M1. I think I can call this the more or less final version!

Feedback on E1M5 would be appreciated, next is E1M3!


Attachments:
doom_e1m1.ftm (32 Kb)
DOOM E1M3: Dark Halls [VRC6] Posted: 2015-02-17 06:51 Reply | Quote
tagrineth

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#65905
Newest creation! I took a little liberty with the 16th note hat accents.

Really couldn't think of anything for the 2nd pulse or the triangle. If anyone has a good suggestion I'm okay with that!

Hope you like it.


Attachments:
doom_e1m3.ftm (11 Kb)
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