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Not bad, though you gotta remember that the triangle will not retrigger unless you put some kind of a volume cancellation in there somewhere. When you're doing the "level clear" song they don't retrigger (it's a minute detail, at least you've got the triplets :D)
One last thing:
The 1-up in SMB1 has always played the first few frames of a "power up" sound effect. Just noticed yours is missing it.
Anyway this is pretty cool here. Maybe someone can make Super Mario 1 styled music with this.
I have to admit I'm confused as to why you put so much music into single patterns instead of breaking them up into typical patterns of 32 or 64 rows... surely smaller patterns are easier to work with?
What about Completeing SMB1 music, such as ''Game Over'', ''Dying'' and the 3 variants of the princess rescued theme from the game? (SMB1, Vs. SMB, and either a VRC6, VRC7, or MMC5 version of SMB2 Japan's theme since there's no FDS support yet)
[quote=Hamtaro126]...and either a VRC6, VRC7, or MMC5 version...[/quote]
There is no VRC7 support for the latest Famitracker.
Anyway, these suggestions will be accepted in the next release, but the SMB2(J) ending will be posted in another module. As for the dying theme, it is too hard to figure out the speed of the pitch bends, so I'm not going to do that if nobody else knows the speed.
Everyone can help working on this project, too.
Thanks. I'll fix that in the next version.
Note: Instrument 15 is incorrect in Ver. 0.4 and it too will be fixed.
Also, any ideas of volume E2, E13 or something like that in NSFplay?
Really well done! Very high quality. I don't know the songs well enough to know if it's perfect, but to the untrained ear (mine :P), this sounds just like the original.
Something confused me though, what is the SMB1 Original Demonstration? It doesn't seem to sound like it's from a Mario game.
Wow -- these are some amazing covers! Not only that, but one could learn a few things from looking at the FTM. (I'm sure this sounds lame, but I'd never thought of using Gxx effects to simulate 12th-note triplets without changing the speed or the tempo. . . .)