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Compression really was the best word I could think of to describe it. It's obviously not a bug, probably has something to do with how to 2A03 works, but I've noticed, particularly in one instance, where there is one square, and then some noise adds in, that it will make the square quieter as soon as the noise starts. Is there some way to combat this?
Some other places I've tried to conquer:
[url=http://chipmusic.org/ch3dd4r]Le Chipmusic
[url=http://battleofthebits.org/barracks/Profile/CH3DD4R/]Le BattleOfTheBits
[quote=CheeseGuy99]Is there some way to combat this? [/quote]
Not really. Though if you typically play your Square instrument below volume F (like volume C), then then you can use volume F as an accent (in time with your Noise notes) and that gets you some compensation....
_______________________
Where to find me:
YouTube: [url=http://youtube.com/user/stratelier]http://youtube.com/user/stratelier
DeviantArt: [url=http://stratadrake.deviantart.com/]http://stratadrake.deviantart.com/
[quote=Xyz_39808]This is not a bug, it's proper emulation of the chip and the way it handles volumes.[/quote]
[quote=CheeseGuy99]It's obviously not a bug, probably has something to do with how to 2A03 works[/quote]
Also, about the volume idea, that worked. Surprised I didn't think of that myself, lol.
Some other places I've tried to conquer:
[url=http://chipmusic.org/ch3dd4r]Le Chipmusic
[url=http://battleofthebits.org/barracks/Profile/CH3DD4R/]Le BattleOfTheBits
[quote=CheeseGuy99]Also, about the volume idea, that worked. Surprised I didn't think of that myself, lol.[/quote]
I made one song where all the instruments on Pulse channels capped out at volume C instead of F just because I thought the song's bassline (on Triangle) was not loud enough, and since you can't adjust Triangle's volume, all you can do is adjust the other channels relative to it.
_______________________
Where to find me:
YouTube: [url=http://youtube.com/user/stratelier]http://youtube.com/user/stratelier
DeviantArt: [url=http://stratadrake.deviantart.com/]http://stratadrake.deviantart.com/
[quote=rainwarrior]Noise does not affect square, like the OP suggested.[/quote]
It could be something similar, though, like phase relationships or filtering (e.g. Noise #-F sounds quieter than Noise #-E or below, not because it should, but because it's a very high frequency)....
_______________________
Where to find me:
YouTube: [url=http://youtube.com/user/stratelier]http://youtube.com/user/stratelier
DeviantArt: [url=http://stratadrake.deviantart.com/]http://stratadrake.deviantart.com/
Some other places I've tried to conquer:
[url=http://chipmusic.org/ch3dd4r]Le Chipmusic
[url=http://battleofthebits.org/barracks/Profile/CH3DD4R/]Le BattleOfTheBits
Last thing I can suggest is to record waveout and try listening on a different device. You may actually be hearing something different than the rest of us due to something with your soundcard.
I tried the FT rendered WAV on my main PC, my secondary, my laptop, my tablet, and my phone, with 3 different pairs of headphones, 2 different headset amps, and just the inbuilt speakers on all devices that had it. I also did the NSF on my 3 PCs, and the same effect was there. Something is making the square much quieter whenever the noise comes on.
Some other places I've tried to conquer:
[url=http://chipmusic.org/ch3dd4r]Le Chipmusic
[url=http://battleofthebits.org/barracks/Profile/CH3DD4R/]Le BattleOfTheBits
Hmm... I know that my main and my laptop have the same sound card... I don't know. I'm definitely hearing something, but I guess it's not coming from FT. Thanks anyway.
Some other places I've tried to conquer:
[url=http://chipmusic.org/ch3dd4r]Le Chipmusic
[url=http://battleofthebits.org/barracks/Profile/CH3DD4R/]Le BattleOfTheBits