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FamiTracker > General > Show Off Your Work > The Legend of Zelda ~ VRC6 Remake Owner: SOYa New post
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The Legend of Zelda ~ VRC6 Remake Posted: 2014-09-07 15:24 Reply | Quote
SOYa

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Location: Sweden
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#61631
Hello fellow trackers.

I was bored one day. Really bored. So I remade the soundtrack from a little obscure Nintendo game called The Legend of Zelda with a VRC6 expansion setup. I don't think I've missed any songs, sorry if I did indeed miss something.

Feedback is always appreciated, but keep in mind that this was made mostly just for fun. It's not a heavy production or even thought as a replacement for the original soundtrack or something like that. Some tracks even sound somewhat different than how they usually do, so this is in a way my own arrangements and ideas for fun remixes of the classic tunes. With that said, I hope you'll like it. Enjoy!


Attachments:
the_legend_of_zelda.ftm (126 Kb)
Posted: 2014-09-07 20:02 Reply | Quote
jaxcheese

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#61638
This is quite excellent. They don't exactly fit in with the mood of the game itself, but they're still excellent arrangements. I especially like what you did with Zelda Rescued. The extra chords sound quite nice.

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Posted: 2014-09-07 20:42 Reply | Quote
Im_a_Track_Man

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#61642
A small word of advice, edit your samples to get rid of that horrid hissing.

Posted: 2014-09-07 22:01 Reply | Quote
littlelamp100

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#61649
[quote=jaxcheese]This is quite excellent. They don't exactly fit in with the mood of the game itself, but they're still excellent arrangements. I especially like what you did with Zelda Rescued. The extra chords sound quite nice.[/quote]
^ Pretty much exactly what he said.

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Posted: 2014-09-08 00:25 Reply | Quote
kingcandy



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#61655
blows the fds version right out of the water.

Posted: 2014-09-08 02:13 Reply | Quote
zbxq



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#61659
Good variation, many parts could benefit with a bit of vibrato

Posted: 2014-09-11 03:10 Reply | Quote
Warheart

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#61759
Oh god please add detuning to your echoes (Pxx effect)! And the mixing could need some improvement as well, I feel like some channels scream at me.

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Posted: 2014-09-13 08:40 Reply | Quote
SOYa

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#61850
[quote=Im_a_Track_Man]A small word of advice, edit your samples to get rid of that horrid hissing.[/quote]

Exactly what did you mean by hissing?

Posted: 2014-09-13 09:13  (Last Edited: 2014-09-13 09:23) Reply | Quote
Im_a_Track_Man

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#61851
When you have a sample with a lot of silence at the end of it, the DPCM channel compensates by quickly switching between 2 levels since it can't do flat lines (like, it'll alternate between 88 and 89 really quickly, for example).
Not only can this produce a [really] high pitched whine, but it keeps the delta counter at that level which affects your triangle and noise volume.


Attachments:
delete_that..png (148 Kb)
Posted: 2014-09-13 16:34 Reply | Quote
SOYa

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Location: Sweden
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#61857
Ok thanks! I'll take this into account in my future productions.

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