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Wow, I know you were trying to simulate the FM synths, but the instruments sound like crap. No offense. (Not that I can do better, but I'd rather have good sound than super accuracy)
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"im going to continue making this crazy stuff then after a while my style will be so sick that you will be like damn suuun that shit is so sick i dont even get it. i will be like bro its ok.. you dont have to." -omgdonut
Nice work! I actually really like the way the instruments are used here, VRC6 duty cycle modulation is kind of hard to get to sound good but I think it works well here.
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[url=http://steelassault.com][b][i]Steel Assault[/i] - NES styled 2D action game[/b]
[quote=SriK]Nice work! I actually really like the way the instruments are used here, VRC6 duty cycle modulation is kind of hard to get to sound good but I think it works well here.[/quote]
Fun fact: I once kept entering random patterns and after a while, I got something that resembled a string ensemble ^^
Yeah, it's pretty unpredictable what a constant duty cycle modulation will do to an instrument. But it may kinda work ...
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The purpose of a programming language is to protect the computer against the programmer.