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Hey, what's up! So, some of you might remember that one of my first posts here (around 2 years ago) was a WIP soundtrack for a NES-styled 2D sidescrolling action game I was going to work on. Well, several iterations and long "breaks" later, it's become a game tentatively titled [i]Steel Assault[/i], and I decided to work on a new, more ambitious soundtrack.
If you want to find out more about the game, we have a [url=https://twitter.com/SteelAssault][b]Twitter[/b][/b] and [url=https://twitter.com/SteelAssault][b]Tumblr[/b] page, as well as a [url=http://forums.tigsource.com/index.php?topic=41313][b]TIGS devlog thread[/b].
Anyway, here are some songs I've created for the game so far. I think I've posted one or two of these in the old doodles thread, but most of it is new stuff.
[ul]
[b]intro.ftm[/b] - Theme song for the game's opening cinematic (which is done in 4-color FMV). You can view it [url=https://www.youtube.com/watch?v=YEfr63cpdhk][b]here[/b].
[b]title.ftm[/b] - Song that plays over the game's title screen / options menu / etc.
[b]streets.ftm[/b] - First area of the first level, which takes place in the streets of a ruined Washington, D.C. May replace with a more "energized" tune, but it seems good for now.
[b]metro.ftm[/b] [i](incomplete)[/i] - Second area of the first level, which takes place on the DC metro.
[b]streetsInterlude.ftm[/b] [i](incomplete)[/i] - Short area between getting off the metro and the first boss fight. Might also be used for the tutorial instead.
[b]clubBoss.ftm[/b] - Music for the first boss fight, which takes place in a club. Uses samples from Kanye West's Good Life and LMFAO's Party Rock Anthem (thanks to PaulMannIV for giving me this idea).
[b]docks.ftm[/b] - The second level, which takes place on the docks (maybe National Harbor).
[/ul]
Hope you guys enjoy them, and more coming soon! And any feedback or criticism is always appreciated. Thanks!
(Also, by the way, if anyone has any suggestions for a cooler/less generic-sounding name for the game, those are welcome too. :P)
[quote=kingcandy]you could combine these into a single ftm, you know. the instruments don't have to be the same (in fact, ft asooms they are different by default!)[/quote]
Man, don't diss on SriK, this is awesome.
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"im going to continue making this crazy stuff then after a while my style will be so sick that you will be like damn suuun that shit is so sick i dont even get it. i will be like bro its ok.. you dont have to." -omgdonut
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Follow me on [url=https://twitter.com/jrlepage2a03]Twitter.
I record (some) NSFs on hardware. Feel free to [url=http://www.famitracker.com/forum/posts.php?id=3633]request a hardware render.
I'm sorry If I'm being a jerk again.
this probably wouldn't have happened if if jsr didn't kill the short loops and doodles thred while I was on forum probation.
[quote=kingcandy]you could combine these into a single ftm, you know. the instruments don't have to be the same (in fact, ft asooms they are different by default!)[/quote]
I would have done this all in one FTM, except that 1) Famitracker has a 64 instrument limit (which might not be enough for the entire soundtrack) and even more importantly 2) you can only have 256KB total of DPCM in a single file, which is probably not enough for the amounts of DPCM abuse I want in this soundtrack (and which you can already see in a few songs, e.g. the intro and boss theme which use 30KB and 43KB of DPCM respectively). I'll probably see if combining everything is possible once the entire soundtrack is finalized.
[quote=SriK]1) Famitracker has a 64 instrument limit (which might not be enough for the entire soundtrack) and even more importantly.[/quote]
Is this a limit in the Famitracker engine or is it just an arbitrary limit? If it's arbitrary, I'd appreciate jsr to raise the limit =O
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"im going to continue making this crazy stuff then after a while my style will be so sick that you will be like damn suuun that shit is so sick i dont even get it. i will be like bro its ok.. you dont have to." -omgdonut
Thanks, everyone! If you guys want to follow the game's development, we now have a [url=https://twitter.com/SteelAssault]Twitter and [url=http://steelassault.tumblr.com/]Tumblr page. I'll post some more tracks here as I finish them.