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FamiTracker > General > Show Off Your Work > Bridge Zone: Mega Man III Style (2A03) Owner: littlelamp100 New post
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Bridge Zone: Mega Man III Style (2A03) Posted: 2014-07-15 18:18 Reply | Quote
littlelamp100

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#59462
No one seems to have done this song in this style, so here.
I really tried to get a Mega Man III style out of this one, using NSF Import as a tool to rip instruments from the game. It's a little bit of Snake Man, a little bit of Hard Man, and a little bit of Bright Man, with a Sonic the Hedgehog SMS melody.
Mega Man LL is in the works right now, so this is a sort of filler until I get it finished.
Enjoy!
Oh, and I got the idea to do this from [url=https://www.youtube.com/watch?v=WAPVUfvj-H0]this awesome cover.

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Posted: 2014-07-15 19:00 Reply | Quote
Dr_Mustache

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#59463
The last two frames really sound like they could be on a Mega Man game.

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Posted: 2014-07-15 23:03  (Last Edited: 2014-07-15 23:04) Reply | Quote
Alexander283

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Location: Germany
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#59469
Sonic Mastersystem-music made with Megaman-style? Count me in, that's simply above great :D

Could you do the Mastersystem Scrap Brain Zone? This is my favourite musical piece from the 8 Bit Sonic games (and ... dare I say it ... batter than the MegaDrive [Genesis for the USA] version)

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Posted: 2014-07-16 03:20 Reply | Quote
GEVEN

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#59477
great job on this one.

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Posted: 2014-07-16 15:19 Reply | Quote
poodlecock

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#59492
[quote=Alexander283]Could you do the Mastersystem Scrap Brain Zone? This is my favourite musical piece from the 8 Bit Sonic games (and ... dare I say it ... better than the MegaDrive [Genesis for the USA] version)[/quote]
I feel a bit selfish for making a request, but I 100% agree with this right here. However, seeing how awesome this is, do whatever you want next =)

(Yes, I prefer the Master System version to the Genesis version of Scrap Brain, and Labyrinth as well; that could just be personal hatred of the MD version of Labyrinth though)

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Posted: 2014-07-16 17:13  (Last Edited: 2014-07-16 17:14) Reply | Quote
Alexander283

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#59499
The developer's thoughts on Labyrinth Zone:
"Okay, we've got that awesome, fast-paced and cool character in a game with loads of colorful highspeed-action! What should we do next?"
"How about Sonic isn't able to swim or breathe underwater?"
"Allright, so we should avoid water?"
"NOPE!! Now we make an entire 3-Act level where you're almost COMPLETELY submerged in water!"
"... what?!"
"Think about how fun this will be! Especially when the airbubble you need to survive and continue your sluggish marathon trough the waters of HELL are popping out of the floor . . . "
"..."
" RIGHT AFTER YOU DROWNED AND THREW COUR CONTROLLER AGAINST THE NEAREST WALL??? "
"... ABSOLUTELY GENIUS! And how about some annoying puzzles while we're at it?"
"You got it. Another beer?"

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