I was playing around with my keyboard the other day, and i came up with a short loop that sounded quite catchy. I thought it would be pretty good for a shooter kind of theme, so i decided to make it into a song in famitracker. But the outcome was much better than i thought. Feel free to mildly criticize and give me suggestions on what else i should add (if you can). I played the nsf file and the only difference was the percussion was a little quiet. Try playing it yourself to see if there are any differences.
-edit-
i have made a slightly longer version which would be great if people could check it out.
It's a little slow and repetitive. When making music for a space shooter (especially when it's something like Gradius) you need to make the music exciting and catchy, because if the song that you hear in that one frustrating stage is really boring and repetitive it will get annoying quite fast. I made a quick edit (also changed the key) Hopefully it'll help you make this piece better.
You could really take a few ideas from these two above me--really awesome iterations of your song. Wow those DPCMs and weird Noise tricks? Really funky.
But don't worry, it's a matter of many things that you'll learn about as you begin to apply your music to music around you. Compare your music to the BEST and see what they do that you don't. And have fun!
Hope you don't give up on this song. Be inspired by all this talent around you, and show us what you've got. :)
Is it weird that TEHMEGAMASTAH's edit sounds a lot like one of my songs?
Thom, it looks like you accidentally pressed backspace. This sounds much better, and it's probably what you were going for.
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"im going to continue making this crazy stuff then after a while my style will be so sick that you will be like damn suuun that shit is so sick i dont even get it. i will be like bro its ok.. you dont have to." -omgdonut