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I know there's already a Castlevania II for the Famicom disk System, but it didn't quite sound as good as the NES version, so I decided to combine both versions into one. Hope you enjoy!
The vibrato on the viola FDS instrument is a bit too fast for my taste, but other than that this is pretty good!
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I record (some) NSFs on hardware. Feel free to [url=http://www.famitracker.com/forum/posts.php?id=3633]request a hardware render.
[quote=jrlepage]The vibrato on the viola FDS instrument is a bit too fast for my taste[/quote]
I second this one. For vibratos, I typically like to make it somehow match the tempo in a way so that it isn't as irritating, as if it's off it bugs me. Can't be too slow or too fast, otherwise it's either unnoticable or the wrong focus and a bother. Once the vibrato is slowed down, this becomes much smoother. As is, it's pretty good.
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[quote=PaulMannIV][quote=jrlepage]The vibrato on the viola FDS instrument is a bit too fast for my taste[/quote]
I second this one. For vibratos, I typically like to make it somehow match the tempo in a way so that it isn't as irritating, as if it's off it bugs me. Can't be too slow or too fast, otherwise it's either unnoticable or the wrong focus and a bother. Once the vibrato is slowed down, this becomes much smoother. As is, it's pretty good.[/quote]
+1
Also I think the vibrato is too wide, but I don't think you can make it narrower.
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"im going to continue making this crazy stuff then after a while my style will be so sick that you will be like damn suuun that shit is so sick i dont even get it. i will be like bro its ok.. you dont have to." -omgdonut
I think I know what you guys are talking about. The NSFImport said that the modulation was 10 in hexadecimal, which I thought was 17, but it's actually 16. Sorry about that. Here's a fixed version.