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Well, I'v been working on a text based game in Lua; It's not very far in, but it's getting there. Unlike any previous text-based games, I wanted this one to, since it's graphics were simply text, have a very immersive sound-scape to go along with it. This will feature authentic chiptunes, as well as real recordings for sound effects, such as rain.
Anyway, first of aforementioned chiptunes got completed yesterday. Thought it was worth a post.
Some other places I've tried to conquer:
[url=http://chipmusic.org/ch3dd4r]Le Chipmusic
[url=http://battleofthebits.org/barracks/Profile/CH3DD4R/]Le BattleOfTheBits
Great, but a little repetitive (since it just alternates between those two pulse tracks.) Maybe you could make some small changes to them, I think that could make it more interesting. Feel free to post the game if it gets finished!
[quote=thekatt08]Great, but a little repetitive (since it just alternates between those two pulse tracks.) Maybe you could make some small changes to them, I think that could make it more interesting. Feel free to post the game if it gets finished![/quote]
Well, in the edited version, the triangle is a bit higher up in priority; the pulse channels are intended to be just kinda chords fors the TRI-channel. I might just make this thread where I post all the songs for the game, and if so, I'll probably post the game at that time.
Some other places I've tried to conquer:
[url=http://chipmusic.org/ch3dd4r]Le Chipmusic
[url=http://battleofthebits.org/barracks/Profile/CH3DD4R/]Le BattleOfTheBits