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Pretty good, one thing I'd change though is the timing on the vibratos. They should start mid-way through, not a little after. Also a bit faster vibratos wouldn't hurt either.
Good work. It's really close to the source. I will provide a couple of instruments that will be of use. Mainly, because FamiTracker's own vibrato isn't exactly like what Capcom's old sound engine had, and the Capcom vibrato is one of the first things I copy when creating an instrument.
Pulse Channel 1:
Use the first instrument on the very first note at the beginning of the song, and on the first note in frame 05(these are the only two notes that have vibrato for the entire duration of the note). The second instrument should be used at the halfway mark of each note that's supposed to use vibrato(use at row column 08(excluding frame 00 and 05),18,28,38 ).
Pulse Channel 2:
Only use instrument 2 on the last note of each pattern that should use it. Only the last note. Other than that, the same rule applies for Pulse Channel 1, use it at the halfway mark.
The volume should be louder on both channels, as well. There's more, but I'll wait and see if you fix these things first.
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"im going to continue making this crazy stuff then after a while my style will be so sick that you will be like damn suuun that shit is so sick i dont even get it. i will be like bro its ok.. you dont have to." -omgdonut