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MK's Dumplog Topic Posted: 2013-08-26 21:01 Reply | Quote
MKSTAR26

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#50849
I find it quite nonsensical to post songs in separate topics when it would be much more space-conserving and convenient to file everything in one - so here I am.

A sparse selection of things up to this point, none of them exceedingly good.

Criticisms, scathing remarks and the odd unpredecented neutral comments welcome.



Streetscan: early thing, sincerely regret making this
Kranked: first try at N163, was not good
Untrack: one of the more decent loops I've made at this point. Axx commands quite useful.
Disjointed Hearing: first venture into VCR6, short two-frame loop

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Attachments:
kranked.ftm (8 Kb)
untrack.ftm (12 Kb)
streetscan.ftm (14 Kb)
vcr6_disjointedhearing.ftm (8 Kb)
Posted: 2013-08-26 22:18  (Last Edited: 2013-08-26 22:20) Reply | Quote
Mr_Master



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#50851
Maybe you should have a little more faith in your stuff and perhaps yourself, because these aren't as bad as you say. While they are pretty simple and have some little problems with melodies and stuff, I find rather funny to see someone actually make listenable stuff at a point where I was like a machine that stabs your ears and makes them bleed. Seriously now, if you think you are not too good at this, you haven't seen my very first modules. Some were acceptable but others were just horrible at the point it really makes me mad to listen to that stuff again, but still, I conserve them there and maybe recycle a melody if I need to do so (though they will never get out of this computer, so don't worry, I won't torture you).
[color=#2C2C2C][Funny fact, you described your stuff in an order, but the files were rearranged and now they are backwards]
About your songs, Streetscan is not something very appealing, but for a beginner it's a nice melody in my opinion.
Kranked sounded a bit interesting with the triangle arps.
Untrack is too loud but still has a nice implementation of the Axy effect.
Disjointed hearing sounded cool but the sawtooth going down in the first frame was a little odd.

These are not bad, they are pretty acceptable for someone who might not have been using the program for so long.

Posted: 2013-08-27 02:41 Reply | Quote
CheeseGuy99

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#50860
Well, I agree with mainly Mr_Master's post.

I just wanted to, one, welcome you to the forums, and two, Give you a quick edit.

_______________________
**** COMMODORE 64 BASIC V2 ****

Some other places I've tried to conquer:
[url=http://chipmusic.org/ch3dd4r]Le Chipmusic
[url=http://battleofthebits.org/barracks/Profile/CH3DD4R/]Le BattleOfTheBits

Attachments:
disjointedhearing_edit.ftm (8 Kb)
Posted: 2013-08-28 15:28  (Last Edited: 2013-08-28 15:32) Reply | Quote
MKSTAR26

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#50886
Thanks for the feedback and edit, do agree the sawtooth sounded a little awkward and wonder whether a more gentle downpitching would give my intended effect.

Short loop! I started working on it before FamiTracker broke my copypaste. Names are tricky

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Attachments:
hastened_pace.ftm (20 Kb)
Posted: 2013-08-28 18:25  (Last Edited: 2013-08-28 18:26) Reply | Quote
CheeseGuy99

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#50889
Woo! Great work! Mt advice though; Don't just do short loops like this; Expand upon them, edit them, tweak them, and let it just flow until you have a great song. Then find a place to end it, because all great things must come to an end.

Other than that, I have a bit of criticism. The drums are a bit lackluster; I'd say they need to be a bit louder.

Um.

That's all I got.

Great chords, though. You got a really good thing going on this one.

And yeah, names are hard.

_______________________
**** COMMODORE 64 BASIC V2 ****

Some other places I've tried to conquer:
[url=http://chipmusic.org/ch3dd4r]Le Chipmusic
[url=http://battleofthebits.org/barracks/Profile/CH3DD4R/]Le BattleOfTheBits
Posted: 2013-08-28 19:53 Reply | Quote
MKSTAR26

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#50890
And so I lengthened it to a one and a half minute song.

First time making a song and not a loop, by the way.

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Attachments:
hastened_pace.ftm (69 Kb)
Posted: 2013-08-29 17:40  (Last Edited: 2013-08-29 17:43) Reply | Quote
MKSTAR26

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#50912
Shameless plug for the LD27 team my game did. Soundtrack consists of loops. Was very frustrating since I initially set it up to loop by tens of seconds, and I had to compose in fives.

Dolphin Dance had Pulse 2 channel disabled because it sounded horrible.

Also a warmup track and the sound effects.

[url=http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=10948]Play the game here <3

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Posted: 2013-09-05 19:12 Reply | Quote
MKSTAR26

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#51092
Euuuurgh.

Here's a loop and something I started but wasn't bothered to finish.

How do I compose something that's not a fast-paced tune? Slow swing or maybe smooth jazz would be excellent for me to try and do, but where do I start?


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Attachments:
fizzle.ftm (9 Kb)
sprint.ftm (12 Kb)
Posted: 2013-09-06 18:39 Reply | Quote
MKSTAR26

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#51111
Little doodle in VRC7, since it's about time I touched it. Like it, although still have no idea how to use it.

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Attachments:
wallflower_waltz.ftm (19 Kb)
Posted: 2013-09-15 00:10 Reply | Quote
MKSTAR26

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#51264
Work in progress.

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Attachments:
the_shift.ftm (52 Kb)
Posted: 2013-11-26 07:30  (Last Edited: 2013-11-26 07:31) Reply | Quote
FloraSora

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#52589
Hey, I know I shouldn't be bumping threads in general, but you seem kinda lonely here. Just wanted to let you know that "disjointed hearing" holds a special place in my heart. I'm surprised to remember that you actually made the whatever_our_game_is_called_soundtrack.ftm and
dimblebee_test_and_not_ld_music.ftm modules. I remember these having a pretty cool vibe to them.

I like your music in general. Sprint, disjointed hearing, and dimblebee are definitely favorites of mine. Could you perhaps use some volume balance work in some places? Sure. Are some songs a bit too repetitive for a while? Yeah. But you have an interesting style, and it works for the most part.

Also, some of the melodies in untrack are pretty sick. I love anything that seems even slightly like anti-music. Or anything that gets experimental. So yeah. Please do stick around, I'll give you some love!

Posted: 2013-11-26 17:20 Reply | Quote
MKSTAR26

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#52596
Aww, thanks for the comment <3

I'm currently hopping around figuring out a few tricks with instruments, so let's see if I can push a few small things out soon.

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Posted: 2013-11-26 22:33  (Last Edited: 2013-11-26 22:39) Reply | Quote
MKSTAR26

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#52602
Up is incomplete. I've tossed its melody around forever. Really love it.

Get on the Go is an experiment, an attempt at noise/glitch/whatever that'll probably feel like a carving knife slowly being twisted in your eardrum, but at least I know I can make a cool bass now.

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Attachments:
get_on_the_go.ftm (14 Kb)
up.ftm (20 Kb)
Posted: 2013-12-14 17:54 Reply | Quote
MKSTAR26

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#53007
Ludum Dare 28. While unlikely I'm going to want to finish the game at all, here's the loop I made.

Was designed so that at first noise/DPCM would play, then more and more channels would be added in, but that's all gone to shit.

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Attachments:
the_pong_haste.ftm (10 Kb)
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