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FamiTracker > General > Show Off Your Work > Final Fantasy VIII - Balamb Garden VRC7 Owner: Nameless New post
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Final Fantasy VIII - Balamb Garden VRC7 Posted: 2013-08-01 01:07 Reply | Quote
Nameless

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#50169
i haven't posted in ages


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RE: Final Fantasy VIII - Balamb Garden VRC7 Posted: 2013-08-01 12:52 Reply | Quote
LanSukasa

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#50177
I don't even like FF8, but I like this cover. Nicely done.

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Posted: 2013-08-01 15:00 Reply | Quote
icesoldier

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#50178
FF8's soundtrack was the thing that got me into VGM, oddly enough. It's one of those big elements of my childhood.

In any case, I really like this cover. You made the VRC7 sound good; any time I've tried to touch it, I wound up hating the sound eventually.

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Posted: 2013-08-01 16:04 Reply | Quote
Zamual

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#50182
Sounds good for the VRC7.

Good job. c:

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Posted: 2013-08-01 16:30  (Last Edited: 2013-08-01 16:30) Reply | Quote
jrlepage
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#50184
Why do instruments 2, 3 and 4 all use the same built-in patch? 5 and 6 also use the same patch.

VRC7 volume is way too loud in comparison with the 2A03, so you might want to adjust the mixing.

Musically speaking though, great job.

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Posted: 2013-08-02 05:28  (Last Edited: 2013-08-02 05:31) Reply | Quote
Nameless

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#50211
[quote=jrlepage]Why do instruments 2, 3 and 4 all use the same built-in patch? 5 and 6 also use the same patch.[/quote]

lol most likely i had them as something different beforehand, before i changed them around to what they are now. that happens to me a lot more than it should, and i never really optimize it because i don't think much of it, leading to having a lot more instruments around than necessary.

also thanks for the positive feedback, everyone!

Posted: 2013-08-04 22:10 Reply | Quote
Thom

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#50290
Yeah, I know how you feel.

Sometimes I've unused instruments around because I tend to remove and change sections, sometimes droping instruments with out removing them completely. I guess that's how some game developers do things as well.

Posted: 2013-08-05 00:33 Reply | Quote
jrlepage
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#50293
I don't think game developers (especially NES game developers) would leave in unused stuff on purpose, considering the very limited amount of space they're given. In the context of a modern-day NES tune though, it's probably okay (but not preferable) to leave in unused instruments. There's a feature to remove them anyway.

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Posted: 2013-08-05 01:17 Reply | Quote
poodlecock

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#50294
I'm not sure, but I think a few tunes in Sonic 3 left in unused instruments found in other songs.

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