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I'm trying to recreate specific sounds of a few NES games and I have some problems getting a SFX right. I have watched a video on Youtube of some guy recreating it with Modplug. I have written down the notes and put it into the pattern list. However my try sounds very high pitched. I tried to set the notes/octaves down but I failed. Does anyone know which notes would really fit? In the video it wasn't directly shown (or my eyes need to be checked). There's a FTM file with said effect.
Instead of your tempo being 140, keep it at the standard 150.
Voila.
Your first, fifth and last notes are wrong. The first and fifth note needs to be an octave higher, and the last note needs to be a step lower. (This is what I get when I recreated the sound effect myself by ear, of course)
Instead of your tempo being 140, keep it at the standard 150.
Voila.
Your first, fifth and last notes are wrong. The first and fifth note needs to be an octave higher, and the last note needs to be a step lower. (This is what I get when I recreated the sound effect myself by ear, of course)[/quote]
You know what's funny? In my first try the notes were correct, however the pulse duty was wrong. XD That's embarrasing since I'm learning to program sounds on synthesizers. It keeped me thinking the notes were wrong. Thanks for your help, tssf.
@ icedragon: I'll take a look at this pack later. Thanks!
I just tried doing it with hardware sweeps, but while it sounds nearly correct in FT, it doesn't survive the conversion to NSF. It SHOULD work, but yet...
What I did:
E-5 01 V02 I21
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E-5 01 I21
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I'm fairly sure that even like this it's not correct, but I'm really not trying here anyway.