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I'm trying to do this one part on a NES song from the game Astyanax. I've checked around and it seems no one has covered this game, so I thought I would do the whole album. I can't seem to get the right effect I want for a note. Can some on help me?
That looks like a pretty kickass game and sounds like a good soundtrack! Good choice! :D
And as TechEmporium said, NSF Import. It is your friend when it comes to making accurate covers and figuring out those weird effects. You should be able to find it around here somewhere if you do not already possess it, just search for "NSF Import" here on the forum ;D
Best of luck with your covering adventures!
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I have always been a curiously curious person.
(Sort of frequent mega poster here, beware!)
"Simple is always better. For something to sound simple, there has usually been a whole development cycle behind it." - David Wise
Well I do have NSF file and I can play it of of VirtuaNSF and record the different sound channels using Audacity. Is that what you guys are talking about? I still a beginner at this so by trying to do this cover I hope to learn more and get better at the program. P.S. the part I'm stuck on is a note on square one of the title theme @ 0:05 here --> http://tinyurl.com/lhuh3l3
I should have posted the link to the program right away, sorry for the confusion. Oh well, here is the original [url=http://famitracker.com/forum/posts.php?id=2284]forum post by Rainwarrior in which he posted the program itself. NSF Import is basicly a modified version of the 0.3.7 edition of FamiTracker which lets you import .nsf files into the program so you can look at what is going on. To import .nsf files just press the "File" tab in the top left after you have started the program and then scroll down to "Import NSF...", located below "Create WAV...". I am pretty sure you can then figure out how to do the rest.
Now, do not go posting the direct imports or anything to that effect, since stealing is not looked lightly upon on this forum. Before you ask, yes, there is a difference between stealing and making an accurate cover. Just saving the .ftm that you get from NSF Import and then uploading it claiming it is your own cover is theft and will most likely get you banned. But do no fret since listening to, comparing with your own cover and analyzing the import is totally fine. If you need any further information I am sure the previously linked forum post has most of the answers, if not, just ask away and the members here will most likely give a good answer.
To help you out with the title theme I decided to cover some of the first parts of it (this is not 100% accurate, but it's pretty close). I leave you to cover the rest on your own though. Good luck with covering this cool soundtrack :D
I'm also including the .ftm of the NSF Import (the bottom attachment), incase you want to take a look.
Best of luck to ya!
_______________________
I have always been a curiously curious person.
(Sort of frequent mega poster here, beware!)
"Simple is always better. For something to sound simple, there has usually been a whole development cycle behind it." - David Wise
1. No. They are referring to [url=http://famitracker.com/wiki/index.php?title=NSFImport]this.
2. VirtuaNSF is known to contain many inaccuracies, and cannot play PAL NSFs or NSFs with special refresh rates. You're much better off using rainwarrior's [url=http://rainwarrior.ca/projects/nsfplay/]NSFPlay instead.
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Follow me on [url=https://twitter.com/jrlepage2a03]Twitter.
I record (some) NSFs on hardware. Feel free to [url=http://www.famitracker.com/forum/posts.php?id=3633]request a hardware render.
Thanks everybody. This is really helpful. I fully understand where you are going at about the stealing thing, and I would never go that low. I really just wanted to learn how they made my favorite NES songs and go from there to make my own stuff. Thanks again!