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Hi, im pretty new to trackers, i recently found out about them yesterday when i decided i wanted to make som old-school game tunes. So im starting to get the hang of it and found famitracker which seems fairly newbie friendly, but i have two questions. First of im a bit confused by the row "numbers" they go like
01
02
03
04
05
06
07
08
09
10
1A
1B
1C
1D
1E
1F
11
12
etc
This confuses me alot, is there any logic behind it? It makes it hard when the tutorial for the exampel says put that in note 32, but the note that is nr 32 is at the end of the 64 row list for example. Help please.
Also, i seem to have another issue. Say i make 1 instrument for triangle, set it at volume 1
and then make another instrument for square which. when i make the volume pattern for instrument nr 2 it also changes it on nr 1. Any help here?
Thanks! Also, are there any new tutorials? The one thats up on the site seems to use and older famitrack version and some buttons are different:/
Row numbers and most of numbers in the trackers at all uses [url=http://en.wikipedia.org/wiki/Hexadecimal]hexadecimal system, ie. instead of 0..9 there is 0..F, single digit represents decimal numbers 0..15.
Okay, thanks, if its the common tracker thing ill just get used to it. But regarding the tutorial, when it says place it at "032" shouldnt it be like 1F which is the middle?
Also, if you could help out with the instrument editing problem i had above id be realy grateful. thanks for your help!
File > Configuration > Show row numbers in hex [ ]
About volume patterns:
Instruments with different volume patterns(for ex.) must have different sequences(look for Sequence select box under Instruments settings)
Thanks, are there any real pros to using the hexadecimal system? And after some tiem i thinking i understood what you meant with the sequence box, im already getting further into understanding this now, thanks
Hex is quite easy, you just need to get used to it.
Instead of counting 0-1-2..-8-9-10-11 you must count 0-1-2..-8-9-A-B-C-D-E-F-10-11, and 10 in hex is equal to 16 in decimal system. You can covert two-digit hex number to decimal easily: multiply first digit by 16 (dec), i.e. 20 in hex means 2*16=32 in decimal system. Two hex digits can represent decimal range from 0 to 255 (F=15,15*15+15=255).