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FamiTracker > General > Show Off Your Work > Fluffy as Kirby! Owner: ChipWarrior New post
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Fluffy as Kirby! Posted: 2009-04-08 22:54 Reply | Quote
ChipWarrior



Member for: 4827 days
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#2811
"The Adventures of Kirby" for the NES probably contained about 90% of all the classic themes composers and even musicians rely on today. Only a few themes were added or combined within medleys.

A then specific NSF- file you will all remember used to be the basis for a continiuous modification of familiar chiptunes, themes, tracks and such.

The track I am now talking about is included in "Kirby's Avalanche", also called "Kirby's Ghost Trap" here in Europe.

Until today, I couldn't figure out if it is a certain theme, maybe a "fill-in-the-gap-track" in 1987, but a marvellous song to listen to while fighting against the CPU in the SNES game (1995).

I like it so much that I decided to do a downgrade of the SNES- version and here is the result! =)



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Attachments:
kirbys_avalanche_1.nsf (10 Kb)
Posted: 2009-04-09 06:51 Reply | Quote
Jredd



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#2813
Pretty awesome man. Only thing I would suggest is a nice DPCM kick drum and maybe some toms. But that's just me. The melody is spot on dude. nice work!

Posted: 2009-04-09 11:10 Reply | Quote
ChipWarrior



Member for: 4827 days
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#2814
Splendid, you like it!

This used to be my inner conflict then, because it is debatable if DPCM can be regarded as an original chiptune- channel, I prefer like composing tunes without it.

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Posted: 2009-04-09 11:14 Reply | Quote
Shiru



Member for: 4890 days
Location: Russia, Moscow
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#2815
DPCM is part of the 2A03 sound functionality, part of the chip. So there is nothing debatable in this area, it's just matter of style choice (say, Capcom vs. Konami).

Posted: 2009-04-09 11:36 Reply | Quote
ChipWarrior



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#2816
yes, in this case I had to chose a DPCM sample, because one drum is dominant in the SPC700- emulated sound file a regular noise drum could never have achieved.



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Posted: 2009-04-09 22:07  (Last Edited: 2009-04-09 22:09) Reply | Quote
Dafydd

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Location: Uppsala, Sweden
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#2818
The Famicom was designed with possible future sound expansion chips in mind, so I'd say all of the expansion chips channel would count as "original chiptune channels" too, but there's no questioning the DPCM channel - just because some developers didn't use it (CAPCOM for example) doesn't make it a non-"original chiptune channel". And if you're making Kirby music it's an absolute must since the original game used it.

Posted: 2009-04-09 22:20 Reply | Quote
ChipWarrior



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#2819
Hehe, thank God I used the DPCM to make it a true Kirby- tune.


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Posted: 2009-04-17 07:27  (Last Edited: 2009-04-17 07:29) Reply | Quote
Jarhmander

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Member for: 5900 days
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#2850
Holy crap, I did that same song a year or two ago.
Yours ' beautiful because of its simplicity

The only thing is, disregarding the scale you're on, you're not totally right with the melody line.

EDIT: forgot to click 'Upload File' for the attachment. ^^


Attachments:
kbb.nsf (28 Kb)
Posted: 2009-04-19 03:13  (Last Edited: 2009-04-19 03:13) Reply | Quote
nensondubois

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#2852
The version is better.

Posted: 2009-04-21 03:46 Reply | Quote
Jarhmander

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#2857
[quote=nensondubois]The version is better.[/quote]
Was that a compliment?..
I guess so, so thanks.

Posted: 2009-04-22 02:23 Reply | Quote
nensondubois

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#2872
Yes it was.

Posted: 2009-04-22 10:17 Reply | Quote
ChipWarrior



Member for: 4827 days
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#2873
Great tune! Another way of putting it right.

So... at least my track is a thousand times better than the one they originally used in the NES game then. :P

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