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I was covering/remixing a song, and when I used two different waves, the first one sounded way staticy. At a certain point in the song, the second wave jumped to twice as loud.
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AVGN
[quote=The wiki]It is up to the user to ensure no instruments attempt to read the same memory position simultaneously. [/quote]
They ALL use the same wave position... and they're not powers of 2, so they're also out of tune.
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I know the out of tune part, but what do you mean by wave position?
_______________________
Who's going to dodge that? Nobody! Not the first time! You'd have to know: Oh! This is gonna be a vertical 2D shooter, and, there's going to be an obstacle immediately at the start of the game!
AVGN
If by then you haven't found the answer to your question, we'll be glad to help.
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I record (some) NSFs on hardware. Feel free to [url=http://www.famitracker.com/forum/posts.php?id=3633]request a hardware render.
My brother helped me with this already, but now I understand wave position.
_______________________
Who's going to dodge that? Nobody! Not the first time! You'd have to know: Oh! This is gonna be a vertical 2D shooter, and, there's going to be an obstacle immediately at the start of the game!
AVGN
_______________________
Follow me on [url=https://twitter.com/jrlepage2a03]Twitter.
I record (some) NSFs on hardware. Feel free to [url=http://www.famitracker.com/forum/posts.php?id=3633]request a hardware render.