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To a point, I believe. Konami places its noise channel beats in between every other DPCM. I tried to follow closely to the FC style, while staying faithful to the original arcade version.
Not really, since I'm not that familiar with the Gradius soundtrack, I just have one note that having the tempo at 152 doesn't really make any difference (Someone correct me if I'm wrong :P) If I understand correctly it can mess up the note cut -offs and jumping inbetween frames I would just keep it at 150 because it sounds cleaner, I noticed that the noise channel seemed less offbeat when I changed it as well, (May have just been me though lol)
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