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FamiTracker > General > FamiTracker Talk > Everdrive for FC and NES -- Teaser Owner: B00daW New post
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Everdrive for FC and NES -- Teaser Posted: 2012-09-25 00:24  (Last Edited: 2012-09-25 00:25) Reply | Quote
B00daW

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#39873
[url=http://chipmusic.org/forums/topic/8563/everdrive-for-nesfamicom-teaser-by-krikzz]Everdrive FC proto board.

So multi-chip NSFs will no longer just be a dream. If this isn't incentive to allow multi-chip NSF and PAL+expansion NSF then I don't know a damned thing.

Posted: 2012-09-25 01:30 Reply | Quote
Im_a_Track_Man

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#39874
Where is all of this badass stuff coming from?

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Posted: 2012-09-25 02:44 Reply | Quote
Xyz_39808

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#39875
What's this supermagic they speak of?

Posted: 2012-09-25 05:00  (Last Edited: 2012-09-25 05:03) Reply | Quote
Necrophageon

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#39881
Thank goodness I never sprung for the PowerPak. Any idea when this might be available?

Edit - ...or an estimation of what it might cost?

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Posted: 2012-09-25 09:11 Reply | Quote
zephemeros

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#39887
I'm no expert, but given the parts used I wouldn't be surprised to see it priced around $150. I also wouldn't be surprised if it became available maybe by the end of this year/early 2013 if you take the pace of krikzz's other previous retro flash cart projects into account.

Don't take my word for it though, I'm just someone who has been observing tendencies and by no means at all do I actually know anything even remotely official.

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Posted: 2012-09-25 13:18  (Last Edited: 2012-09-25 13:20) Reply | Quote
Im_a_Track_Man

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#39889
[quote=zephemeros]Don't take my word for it though, I'm just someone who...by no means at all...know[s] anything even remotely official.[/quote]


Not sure if...


EDIT: and multi-chips already work...

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Posted: 2012-09-25 15:01 Reply | Quote
B00daW

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#39893
[quote="Im_a_Track_Man"]EDIT: and multi-chips already work...[/quote]
You misunderstand. With PowerPak practically VRC7 fills up the entire FPGA. The Cyclone 2 will be able to fit them all.

Posted: 2012-09-25 16:23 Reply | Quote
za909

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#39894
Even FDS? I thought FDS takes the same processor area as VRC6

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Posted: 2012-09-25 16:39  (Last Edited: 2012-09-25 16:40) Reply | Quote
B00daW

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#39895
I'm talking strictly about how much logic can fit inside the FPGA. There may be conflicts involved but the NSF Verilog mapper and NES player code may be able to map the FDS audio registers elsewhere and allow all known sound chips.

Posted: 2012-09-26 00:32 Reply | Quote
rainwarrior

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#39906
The PowerPak doesn't have a VRC7 mapper so far as I know. Not sure how much of the FPGA it would take up, but probably a lot.

Posted: 2012-09-26 03:54 Reply | Quote
zephemeros

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#39913
"Not sure if..."
I'm not sure... What you're trying to imply.

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Posted: 2012-09-26 04:48  (Last Edited: 2012-09-26 04:49) Reply | Quote
B00daW

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#39916
Regarding VRC7, I remember having conversations with kevtris, bunnyboy and loopy when it was being developed; being almost 8 years ago. They said that it would take up almost the entire FPGA if implemented.

Posted: 2012-09-26 06:29  (Last Edited: 2012-09-26 06:55) Reply | Quote
zephemeros

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#39919
If I'm not mistaken the FPGA should be able to reconfigure itself depending on the game being played, so that shouldn't be too much of an issue anyways so long as it has the resources necessary to emulate the VRC7 in hardware.

EDIT: Maybe not...

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