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I'm trying to figure out how to make a metallic 'ka-ching' noise, like the one found at the start of Konami's Blades of Steel. (as seen here: http://www.youtube.com/watch?v=J0TWOWjpEnI ). Can anyone point me in the right direction?
I'd start by seeing if I could find an NSF dump of the game that includes that sound effect. If you can get that, then your work is practically done. Just NSF import using rainwarrior's tool and you've got it in FTM format. Otherwise, you could run the ROM in an emulator and isolate the audio channels, then record the game's audio output (some emulators allow you to log audio to WAV) for each channel individually, then carefully study the waveforms in Audacity or something. I was able to pretty accurately reproduce the sound effects from Tetris in this manner.
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I record (some) NSFs on hardware. Feel free to [url=http://www.famitracker.com/forum/posts.php?id=3633]request a hardware render.
Thanks guys. I just grabbed the NSF and the tool and holy crap that's a complicated noise! I don't know if I ever would have figured that out on my own haha