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Wave effect Posted: 2012-07-18 14:11 Reply | Quote
megapotion

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#36880
Hi! I would like to make sea waves effect in my song (just like here http://music.flashygoodness.com/track/divine-breath ).

I can make diminuendo on noise channel with "A00" effect but this effect can't make crescendo at the beggining of the noise. Any ideas how to make noise fade in and fade out?

Posted: 2012-07-18 14:28 Reply | Quote
za909

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#36881
C-# 0 00 A20

This should do what you want. The x digit of Axy is fade in, so you just need to start the sound with 0 volume or close to 0 volume.

Posted: 2012-07-18 15:17 Reply | Quote
tadpole

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#36882
to make noise fade in and out you could just use the volume column and go 0 1 2 3 4 5 4 3 2 1 from row to row

Posted: 2012-07-18 17:45 Reply | Quote
CheeseGuy99

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#36887
or, Since that method is more choppy( on slower songs) I use the Axy method.

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Posted: 2012-07-18 18:32 Reply | Quote
megapotion

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#36891
Thank you for answers but I still can't make volume slide up from the very start. I can fade in and out further noises but the first always starts normal.

I'll upload a file so you can see. In the beginig it starts with normal volume but when it loops the first "A" is working. What am I doing wrong?

I'm new with tracker programs but I've read wiki page and tried to find out what's wrong.


Attachments:
waves.ftm (1 Kb)
Posted: 2012-07-18 18:40 Reply | Quote
modusponens

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#36892
The problem is that each channel has a default volume level of F if you don't specify otherwise. You've got to start with a volume of 0 if you want to do a proper fade in. Like za909 suggested above, if you go with
C-# [or whatever pitch] 0 [in the volume column] 00 [or whatever instrument] A20 [or any old value in the form of Ax0]
you'll probably be pleased with your results. Then just switch the Ax0 to an A0y (where y = x) when you're ready to fade out.

Posted: 2012-07-18 18:49 Reply | Quote
megapotion

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#36893
2-# 00 0 A10
I missed "0" in the volume column in za909 post
Waves are now OK thanks guys!


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