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Hi,
Recently, I was developing a game.One guy decided to help me out with music, however, after including source into my game, music just sound strange, like instruments were changed.After some digging, I was 100% sure I included everything propely.Then i decided to export NES file.And guess what? It also had instruments changed.NSF version plays nicely-excatly how it should.After some more digging, I'v found something...unsettling-Music was sounding differently with with other emulator.After checking a few emulators, only [url=http://www.qmtpro.com/~nes/nintendulator/]Nintendulator (most accruate NES emulator) seems to play music correctly.Also, NES file genereated with famitracker works fine with hardware.
Now, question:
Is this fault of emulators? I guess they are not 100% compatible?
No, I'm using NROM.
Besides, Famitracker can generate only NROM, right?(If no expansion chip is included).
Edit:
Oh, you mean I should try MMC3?
Ok, I tried, but it's all the same.
I attached example "problem.ftm".
Square 1 and 2 will not play\play (very) incorrectly in Nestopia.(but correctly in FCEU\Nintendulator\NessterJ).
Noise Channel will fail in FCEU and nestopia.
All channels will play correctly in Nintendulator.
I just want to know if it's emulator fault?
Important note: I'm not talking about music in my game, but about just exporting NES file from famitracker for testing.
Yes, thank you:D
Now, jsr should fix this in next release.It's nothing big, a few people will use "export to NES file" option, but it's not like hours of work to get fix done, right?
Again, thanks, Dwedit:D