Deprecated: mysql_connect(): The mysql extension is deprecated and will be removed in the future: use mysqli or PDO instead in /storage/content/49/145849/famitracker.com/public_html/forum/classes/dbHandler.php on line 29 FamiTracker
Login:
Menu:
Post: Author:
FamiTracker > General > Show Off Your Work > Shywolf's Cover Thread Owner: Shywolf New post
Page 1 of 1 Sort:  
Shywolf's Cover Thread Posted: 2012-04-28 00:15  (Last Edited: 2012-04-29 19:26) Reply | Quote
Shywolf



Member for: 4098 days
Status: Offline

#34306
I'll be posting random covers in here from now on.

------

Here are my covers of the first and last stage themes from the MSX2 game Hydefos. Hope you enjoy them...


Attachments:
hydefos_stage5.ftm (21 Kb)
hydefos_stage1.nsf (8 Kb)
hydefos_stage1.ftm (9 Kb)
hydefos_stage5.nsf (12 Kb)
Posted: 2012-04-28 05:05 Reply | Quote
Fezuke

Avatar

Member for: 4004 days
Location: Le Gardeur, Quebec
Status: Offline

#34336
YES! Awesome work! Nice to see you.

_______________________
[url=http://soundcloud.com/fezuke/sets]My 8-Bit Soundcloud
[url=http://soundcloud.com/fezuke-2/sets]My Other Project Soundcloud
Posted: 2012-04-28 05:09 Reply | Quote
gyms



Member for: 4183 days
Status: Offline

#34337
These are some interesting tunes. Really hard to follow on the first listens, but I dig them after a few loops.

Posted: 2012-04-29 19:20  (Last Edited: 2012-04-29 19:22) Reply | Quote
Shywolf



Member for: 4098 days
Status: Offline

#34396
Thanks.

Here is a Namco 163 cover of "Doorway" from the X68000 game Laplace no Ma. It uses all eight channels, so it sounds pretty terrible in v0.3.8 beta 4 (even with only four channels switched on) as well as in beta 3, so you might as well just listen to the NSF.

...In which case, if you have NotSoFatso, you can set the N163 channel panning like so to match the the original:

Channel 8: 0
Channel 7: -127
Channel 6: 127
Channel 5: 0
Channel 4: 0
Channel 3: 127
Channel 2: -127
Channel 1: 0

Enjoy.


Attachments:
laplace_doorway.nsf (9 Kb)
laplace_doorway.ftm (9 Kb)
Posted: 2012-04-29 21:22  (Last Edited: 2012-04-29 21:22) Reply | Quote
jrlepage
Moderator

Avatar

Member for: 4983 days
Location: Canada
Status: Offline

#34400
[quote=]It uses all eight channels, so it sounds pretty terrible in v0.3.8 beta 4 (even with only four channels switched on) as well as in beta 3, so you might as well just listen to the NSF.[/quote]
This.

This is EXACTLY why FT should have a bloody switch to turn the N163 whine off.

Nice cover btw.

_______________________
Follow me on [url=https://twitter.com/jrlepage2a03]Twitter.
I record (some) NSFs on hardware. Feel free to [url=http://www.famitracker.com/forum/posts.php?id=3633]request a hardware render.
Posted: 2013-08-06 21:13  (Last Edited: 2013-08-06 21:17) Reply | Quote
Shywolf



Member for: 4098 days
Status: Offline

#50352
Here is a N163 (4x) cover of 'Under' (last area theme, I think) from Phantasy Star II (Sega MD/Genesis).

Enjoy.


Attachments:
ps2_under.nsf (11 Kb)
ps2_under.ftm (21 Kb)
Posted: 2013-08-06 22:55 Reply | Quote
jrlepage
Moderator

Avatar

Member for: 4983 days
Location: Canada
Status: Offline

#50354
Sounds great!

_______________________
Follow me on [url=https://twitter.com/jrlepage2a03]Twitter.
I record (some) NSFs on hardware. Feel free to [url=http://www.famitracker.com/forum/posts.php?id=3633]request a hardware render.
Posted: 2014-02-22 20:14 Reply | Quote
Shywolf



Member for: 4098 days
Status: Offline

#54790
[size=0](long overdue) Thanks, jrlepage!

This time's a VRC7 cover of the third power-up BGM from [url=http://en.wikipedia.org/wiki/Final_Star_Force]Final Star Force. I think it came out pretty well, enjoy.


Posted: 2014-02-22 20:34 Reply | Quote
kingcandy



Member for: 3044 days
Status: Offline

#54795
these covers are great!

Posted: 2014-05-23 00:20  (Last Edited: 2014-05-23 04:49) Reply | Quote
Shywolf



Member for: 4098 days
Status: Offline

#57608
Here's a classical RP2A03 cover of Kickle Cubicle/Meikyuu Jima/Adventure Island's boss theme. It tries to be closer to the original arcade version than the official [url=http://nsf.joshw.info/k/Kickle%20Cubicle%20%5bMeikyuu%20Jima%5d%20(1990-06-29)(Irem).7z]FC/NES port, which also has some wrong notes.

The percussive synth sounds and general scratchiness made a decent transition, I think. Recording of the arcade version provided for comparison.


Attachments:
kikcubic_boss.ftm (19 Kb)
kikcubic_00000004.mp3 (641 Kb)
kikcubic_boss.nsf (9 Kb)
Posted: 2014-06-09 18:40 Reply | Quote
Shywolf



Member for: 4098 days
Status: Offline

#58110
Done in about an hour. Stage 3's boss theme from [url=http://vgm.mdscene.net/forum/viewtopic.php?t=1082]Trigon/Lightning Fighters, covered on VRC7.


Attachments:
lgtnfght_stg3boss.nsf (12 Kb)
lgtnfght_stg3boss.ftm (24 Kb)
Posted: 2014-06-10 18:12 Reply | Quote
OzzyKingofKings



Member for: 3113 days
Location: Texas, USA
Status: Offline

#58143
These are pretty cool. The Kickle one did turn out well; I think overall the official FC/NES music is passable despite not being that well transcribed (though nothing sticks out quite as badly as the messed up bassline clashing with the one other sustained channel in the NES boss theme's opening... they dropped the ball on that one).

"Adventure Island" is a different game, isn't it? :-)

Posted: 2014-06-10 23:47 Reply | Quote
Shywolf



Member for: 4098 days
Status: Offline

#58152
Thanks.

[quote=OzzyKingofKings]The Kickle one did turn out well; I think overall the official FC/NES music is passable despite not being that well transcribed (though nothing sticks out quite as badly as the messed up bassline clashing with the one other sustained channel in the NES boss theme's opening... they dropped the ball on that one).[/quote]
Irem's other ports for the system are similar, as far as being merely passable in the transcription/sound design. I guess they used a really basic sound driver, or just didn't spend enough time on them.

And, yeah... that part of the FC/NES version's intro. I almost laughed the first time I heard it.

[quote=OzzyKingofKings]"Adventure Island" is a different game, isn't it? :-)[/quote]
I got that title from [url=http://www.system16.com/hardware.php?id=741]here, and just figured it was the European release name or something.

Posted: 2014-06-11 07:19 Reply | Quote
OzzyKingofKings



Member for: 3113 days
Location: Texas, USA
Status: Offline

#58175
[quote=Shywolf]I got that title from [url=http://www.system16.com/hardware.php?id=741]here, and just figured it was the European release name or something.[/quote]

Huh, that's weird. Always knew Adventure Island as that wacky game with the shirtless dude who can get a skateboard and such. I wonder what they called that in Europe, then.
The Japanese title of KC translates to "Maze/Labyrinth Island," for what it's worth.

Posted: 2014-12-07 19:48 Reply | Quote
Shywolf



Member for: 4098 days
Status: Offline

#64230
Two covers this time:

undeadline68k_st9opm.ftm - N163 (4x) cover of ST9.OPM from the Sharp X68000 version of Undeadline (recording of the original is also attached).

ghouls_level3.ftm - something less obscure? N163 (4x) cover of Baron Rankle's Tower from [url=http://vgmrips.net/forum/viewtopic.php?f=23&t=376]Ghouls 'n Ghosts. Based on the arcade version.

[size=0]I probably should've made and posted these in time for Halloween, instead, but alas...


Page 1 of 1 Sort: