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I say 'possible' because I'm not sure if this is intended behaviour or unintended.
ftm: http://www.mediafire.com/?b963ti9a8b6t7kw
Mute everything but namco 2 and namco 3. Notice that when both are on, the third echo is at full volume -AND- plays on the wrong channel, yet when only namco 2 or namco 3 is on no such anomaly happens.
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bite-sized songs inspired by rhythm game music, in Famitracker: http://soundcloud.com/patashu
lrn2wiki
[quote=[url=http://famitracker.com/wiki/index.php?title=Instruments#Namco_163_instruments]The Wiki][b]Wave Position:[/b] The position, within the chip's 64 bytes of wave RAM, in which all waves in this instrument will be placed. [b]Note: It is up to the user to ensure no two instruments attempt to read from the same memory position at the same time in the module.[/b][/quote]
Both your N163 instruments were in memory pos. 0, which causes conflicts. Also, your lead and echo use the same instrument, which has a wave envelope in it. This means every time a note plays in the echo channel, the wave envelopes plays in the lead channel as well. You need to watch out for that.
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Follow me on [url=https://twitter.com/jrlepage2a03]Twitter.
I record (some) NSFs on hardware. Feel free to [url=http://www.famitracker.com/forum/posts.php?id=3633]request a hardware render.
Another problem I'm having now is: I moved Namco 3 into Namco 2 (single channel echo) and whenever a note plays in Namco 2 it starts a new note in Namco 1, e.g. the slapbass plays triplets whenever Namco 2 echoes. Is there a fix for this as well?
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bite-sized songs inspired by rhythm game music, in Famitracker: http://soundcloud.com/patashu
_______________________
Follow me on [url=https://twitter.com/jrlepage2a03]Twitter.
I record (some) NSFs on hardware. Feel free to [url=http://www.famitracker.com/forum/posts.php?id=3633]request a hardware render.