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Bug in beta 4-the whistle. Posted: 2012-04-21 19:26
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Ryukenden

Member for: 6387 days Location: Russia,South Ural,Chelyabinsk Status: Offline
#33862
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It's made in beta 3, whistling's absent. I open in beta 4-it is.
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Attachments:
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story_theme.ftm (9 Kb)
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jsr
Administrator

Member for: 7470 days Location: Sweden Status: Offline
#33865
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This is actually not a bug, but how the chip actually sounds like. Try open the NSF in nezplug++.
Details are explained in the beta 4 readme.
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Programmer and developer |
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Posted: 2012-04-21 20:24 (Last Edited: 2012-04-21 20:32)
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Ryukenden

Member for: 6387 days Location: Russia,South Ural,Chelyabinsk Status: Offline
#33867
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NSF without whistle, even in VirtuaNSF, NSFLive. And .ftm-with whistle, but not any.
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jsr
Administrator

Member for: 7470 days Location: Sweden Status: Offline
#33869
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Yeah this hardware quirk wasn't known back when these players was made.
Here is a NSF played back on a real namco cart: http://nicoviewer.net/sm4908671
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Ryukenden

Member for: 6387 days Location: Russia,South Ural,Chelyabinsk Status: Offline
#33871
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Yes, i hear that whistle...
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Ryukenden

Member for: 6387 days Location: Russia,South Ural,Chelyabinsk Status: Offline
#35244
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When whistle will be fixed?
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jrlepage
Moderator

Member for: 6528 days Location: Canada Status: Offline
#35251
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When Namco get around to fixing the chip.
It's more a question of "when will subjecting yourself to it become optional", really.
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Xyz_39808

Member for: 5725 days Location: South Texas Status: Offline
#35257
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It wasn't there in beta 3. It is now fixed in beta 4 to INCLUDE it. This is proper behavior.
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