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FamiTracker > General > Bug Reports & Feature Requests > [Request] Custom channel combination Owner: Jandazekon New Post(Locked)
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[Request] Custom channel combination Posted: 2012-03-26 16:37  (Last Edited: 2012-03-26 16:50) Reply(Locked)
Jandazekon

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#32235
3 Square channels.
2 Sawtooth channels
1 Triangle channel
3 Noise channels
2 DPCM channels
--------------------------
The 3 Square channels will be used for chords.
The 2 Sawtooth channels will be used for arpeggio and lead.
The 1 Triangle channel will be used for bass.
The 3 Noise channels will be used for pitched noise and hihats.
The 2 DPCM channels will behave like a sampler where one sample is played like an instrument and the other channel is kicks with snares + claps. And There is no limitation on DPCM wave length. A 19 seconds sample is possible to play with.



NSF export is not possible with this channel combination.
Only the FTM can be played flawlessly.

Say i only make music in famitracker with 6 Noise channels and 3 DPCM channels for the melody and drums. The noise channels makes both pitched loop noise and regular random noise as hihats together bringing fake nes music. I like it.

Posted: 2012-03-26 17:22 Reply(Locked)
Eletious

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#32237
Okay, I think this was brought up before, and I think (THINK being the key word) that JSR said no because that defeated the original purpose of the project.

And regardless, the idea that somebody should code an entire new fake chipset just for you is pretty ridiculous. I could, however, see a mix-and-match channel mix that could be used by anyone, but that's just me, and I don't know if he'd do it.

Posted: 2012-03-26 18:30 Reply(Locked)
Jandazekon

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#32240
[quote=Eletious]Okay, I think this was brought up before.[/quote]Multiple expansions used at the same time?
My chipset customization does not exist.[quote=Eletious]JSR said no because that defeated the original purpose of the project.[/quote]So there will be new trackers based on famitracker? I would call it wavetracker. [quote=Eletious]The idea that somebody should code an entire new fake chipset just for you is pretty ridiculous.[/quote]That would require a new tracker based on famitracker, because of JSR.
[quote=Eletious]I could, however, see a mix-and-match channel mix that could be used by anyone, but that's just me, and I don't know if he'd do it.[/quote]You mean one mixer volume for each channel?

Posted: 2012-03-26 18:34 Reply(Locked)
Eletious

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#32241
No, I mean make all the channels available, and then you choose which ones to use. You know, like that ALL CHANNEL HACK THAT ALREADY EXISTS, IN SUCH A WAY THAT INSTRUMENTS CAN EASILY BE MADE TO SIMULATE EVERYTHING BUT THE EXTRA DPCM AND NOISE SAMPLES

Or you could get modplug tracker, but i dunno.... seems suspicious


Posted: 2012-03-26 18:37  (Last Edited: 2012-03-26 18:38) Reply(Locked)
jrlepage
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#32242
[url=http://www.milkytracker.org/]MilkyTracker.

The idea of using the same channel multiple times goes against the very principle of chip music. If you're desperate for tracking in such a format, use a regular tracker. While multiple expansion chips might be implemented in the future (because that's actually supported by the NSF format), your request is never going to be fulfilled (jsr has said so in the past).

I don't know what Eletious said that suggested there would be "new trackers based on FamiTracker", but that's not gonna happen either.

Posted: 2012-03-26 18:47 Reply(Locked)
Jandazekon

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#32243
I can't use FTI instruments in either ModPlugTracker or MilyTracker. And Famitracker can't be used as a VSTi. New trackers based on FamiTracker is the new approach to go.

Posted: 2012-03-26 18:58 Reply(Locked)
ElHuesudoII

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#32244
You can sample FTI instruments easily and just look for the proper loop points (if any) once you load the sample in MilkyTracker. As for DPCMs, well, Rushjet1 released a tool that can take a WAV file and export as either DPCM or another WAV that sounds like DPCM, so you can use that as a sample in MilkyTracker as well.

Or, well, if you want a new tracker with FamiTracker-like capabilities, you can make one yourself, you know.

Posted: 2012-03-26 19:25 Reply(Locked)
Jandazekon

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#32245
[quote=ElHuesudoII]If you want a new tracker with FamiTracker-like capabilities, you can make one yourself, you know.[/quote]I can't programming in c++.

Posted: 2012-03-26 19:31 Reply(Locked)
Eletious

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#32246
[quote=Jandazekon][quote=ElHuesudoII]If you want a new tracker with FamiTracker-like capabilities, you can make one yourself, you know.[/quote]I can't programming in c++.[/quote]

Apparently, you can't English, either.

Posted: 2012-03-26 19:37 Reply(Locked)
JeMappelle

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#32247
FamiTracker is nes emulation.

This idea of yours goes beyond that.

Posted: 2012-03-26 19:43 Reply(Locked)
Eletious

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#32248
[quote=JeMappelle]FamiTracker is nes emulation.
[/quote]

Which reminds me, is there any way to cut off the end of an NES controller cord and replace it with a USB or PS/2 plug? I recently acquired a NES, and was curious if it was possible.



Posted: 2012-03-26 19:50 Reply(Locked)
ElHuesudoII

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#32249
I don't think it's that easy, man.

RetroZone carries adapters, and even modified controllers with USB plugs, but they're currently sold out on the latter.

Posted: 2012-03-26 19:56 Reply(Locked)
rainwarrior

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#32250
[quote=Jandazekon]I can't programming in c++.[/quote]

That's only because you haven't learned to do it.

Posted: 2012-03-26 20:30 Reply(Locked)
jrlepage
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#32251
[quote=Jandazekon]I can't use FTI instruments in either ModPlugTracker or MilyTracker. And Famitracker can't be used as a VSTi. New trackers based on FamiTracker is the new approach to go.[/quote]
That's your problem, not ours. The idea of FamiTracker is to make NES/Famicom music; your request is comparable to demanding that an NES emulator be able to run N64 ROMs. That's.. besides the point really.

Posted: 2012-03-26 21:46 Reply(Locked)
JeMappelle

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#32253
[quote=Eletious][quote=JeMappelle]FamiTracker is nes emulation.
[/quote]

Which reminds me, is there any way to cut off the end of an NES controller cord and replace it with a USB or PS/2 plug? I recently acquired a NES, and was curious if it was possible.

[/quote]

Hah, oops. nes soundchip emulation is what I meant to say.

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