ElHuesudoII
Member for: 5972 days Status: Offline
#30777
That echo tip is brilliant, by the way.
MovieMovies1
Member for: 5820 days Location: Norway Status: Offline
#30782
I like the new arpeggio functions!
also, OMGN163YES!
Posted: 2012-02-23 20:48 (Last Edited: 2012-02-23 20:53 )
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za909
Member for: 5409 days Location: Hungary Status: Offline
#30786
FT crashed once for no reason during making this. Also the DPCM seems to be missing from my .nsf for some reason
Attachments:
crocover.nsf (9 Kb)
crocover.ftm (8 Kb)
jrlepage
Moderator
Member for: 6429 days Location: Canada Status: Offline
#30788
I've had problem with DPCM not exporting in the NSF as well. Possibly an issue regarding how bank switching is handled?
ElHuesudoII
Member for: 5972 days Status: Offline
#30812
Weirdly enough, I've had no problems exporting with full DPCM. Though, I'm not yet using the posted beta (unless it's still Beta 2).
Posted: 2012-02-24 00:45 (Last Edited: 2012-02-24 02:07 )
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jrlepage
Moderator
Member for: 6429 days Location: Canada Status: Offline
#30813
I can't urge you enough to use the public beta. jsr can't do anything with the crash dumps the other builds generate.
EDIT: Slight graphical glitch in the N163 wave editor graph. If you use waves that are 12, 24 or 28 samples long, the horizontal lines don't cover the entire width of the editor, and you get a dark vertical line on the right-hand side of the graph area.
bomono
Member for: 5369 days Location: Oak Harbor WA Status: Offline
#30817
the namco expansion chip is the greatest thing ever made... it helped me make a above decent orginal song. besides its just plain fun to use.
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Posted: 2012-02-24 09:12 (Last Edited: 2012-02-24 09:14 )
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zephemeros
Member for: 5390 days Location: Campbell River, British Columbia Status: Offline
#30824
bomono wrote:
it helped me make a above decent orginal song.
Ugh.
Really great work on this, jsr. I've yet to find any bugs but I'll certainly post if anything comes up.
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jrlepage
Moderator
Member for: 6429 days Location: Canada Status: Offline
#30831
bomono wrote:
it helped me make a above decent orginal song.
Beg pardon? Clearly your standards must differ from the rest of the world's...
Posted: 2012-02-24 16:16 (Last Edited: 2012-02-24 16:17 )
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danooct1
Member for: 6298 days Location: Dallas, TX Status: Offline
#30835
bomono wrote:
it helped me make a above decent orginal song.
mfw
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skinnyhead2000
Member for: 5411 days Location: New York, United States of America Status: Offline
#30836
bomono wrote:
it helped me make a above decent orginal song.
I'm just quoting this because everyone else is
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InterrobangPie
Member for: 5645 days Location: England Status: Offline
#30838
bomono wrote:
it helped me make a above decent orginal song.
CUTE
ElHuesudoII
Member for: 5972 days Status: Offline
#30839
I miss the time when this was the 0.3.8 Beta topic, guys.
Can we get those times back?
Posted: 2012-02-24 19:10 (Last Edited: 2012-02-25 01:15 )
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kinkinkijkin
Member for: 5813 days Location: Not where my face is Status: Offline
#30841
Thank you for this.
danooct1
Member for: 6298 days Location: Dallas, TX Status: Offline
#30842
kinkinkijkin wrote:
Thank you for this.
I was messing with the executable in a hex editor and it runs faster on less RAM, so I was wondering what I messed up. (I will supply the messed-with executable file when I get on my computer)
what the fuck does that have to do with the beta?
in fact, what the fuck does that have to do with anything?
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