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Posted: 2012-02-12 21:36 Reply | Quote
DjJizzer5

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#30278
>Also Atari 2600 music ahahahaha.

second pitfall maybe?

Posted: 2012-02-12 21:39 Reply | Quote
Mex

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#30279
it's coherent and well programmed for the time, but not really good musically

i remember some guy on 8bc did a REALLY wicked 2600 percussive track, but it's not like i could share that now

Posted: 2012-02-12 21:57  (Last Edited: 2012-02-12 22:03) Reply | Quote
Thom

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#30280
Mex wrote:
I'm almost certain Windows is an operating system, not a video game console.

Also Atari 2600 music ahahahaha.

And besides, I'm pretty sure any decent (if any) modern songs done with software with tremendously bad workflow.


I never implied anything about windows.

Posted: 2012-02-12 22:14 Reply | Quote
Mex

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#30281
... Was it not clear I was talking to nicetas_c?

I'm pretty sure you never mentioned the Atari either.

Posted: 2012-02-12 22:25 Reply | Quote
Thom

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#30283
Mex wrote:
... Was it not clear I was talking to nicetas_c?

I'm pretty sure you never mentioned the Atari either.



Well I did said something about consoles. Sorry.

Posted: 2012-02-12 23:16 Reply | Quote
ElHuesudoII

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#30285
Wait wait wait what the hell's going on here?

Are we REALLY having a discussion about this? HERE?

My god.




Also Mex, what the hell are you talking about? WILD CHIP entries might be a wildcard where you submit an MP3, but you're confused. Only ALLGEAR entries allow using tools commonly agreed by the community to be "non-chip" for production.

WILDCHIPs are direct renders of a strictly chip entry. Check how, in this case, Strobe submitted a MIDI and Warlord submitted a stereo-mode SAP (and even put the link to the source file).

Yes, if your final product is an MP3 you can do whatever you want, but if you wish to respect the rules of this competition, you shouldn't.

Not to mention I can't believe you're actually pulling out the "if you can't refrain from using expansions why are you even doing NSF" to the guy that just recently called classic Famicompo entries "more authentic". ...Wait, you did say that, right, Rainwarrior? Or am I getting confused?

Posted: 2012-02-12 23:40  (Last Edited: 2012-02-12 23:42) Reply | Quote
Mex

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#30286
well what i was basically getting at is if you can't even optimize 2a03 channels to do what you want, how can you expect to do any better with expansions? your stuff will more than likely come out either sounding overpowering, or quiet, since good volume control is a huge huge thing you have to worry about when making anything with expansions.

i don't see why anyone with a decent knowledge of nes music programming would COMPLAIN about expansions not being allowed, it should just be a fun limitation and nothing more.

i also don't see how i'm confused about the wildchip submissions. if you're entering an mp3, there is no way to check what was used in the production of it. it even says in the description: "Anything remotely chip and/or fakebit". i hardly see how using something like vrc6 is worth submitting an mp3, you might as well go all out and make it a larger production, as opposed to a cheap loophole to break the rules.

actually, you pretty much reinstated the point i was making in your post.

ElHuesudoII wrote:
Yes, if your final product is an MP3 you can do whatever you want, but if you wish to respect the rules of this competition, you shouldn't.


anyways i think it is hilarious how this spiraled into a huge argument about pretty much nothing ahahaha

Posted: 2012-02-13 00:02 Reply | Quote
rainwarrior

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#30287
I have said many times that I appreciate 2A03 more and am less interested in expansions in general, but I don't believe I would have used the phrase "more authentic".

Posted: 2012-02-13 00:13 Reply | Quote
Velathnos

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#30288
I hope you guys submit something!

Posted: 2012-02-13 00:16  (Last Edited: 2012-02-13 00:19) Reply | Quote
Thom

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#30289
"well what i was basically getting at is if you can't even optimize 2a03 channels to do what you want, how can you expect to do any better with expansions?"

Because you're a master at nes music makes you godly with all form of synthesis right? And for one thing you don't have the troubles of producing music for commercial games where SFX and time budgets can effect your music heavily.

Posted: 2012-02-13 00:16 Reply | Quote
rainwarrior

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#30290
I might, if I can get a few other projects out of the way first.

Posted: 2012-02-13 00:52  (Last Edited: 2012-02-13 00:54) Reply | Quote
ElHuesudoII

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#30291
Mex wrote:
if you're entering an mp3, there is no way to check what was used in the production of it. it even says in the description: "Anything remotely chip and/or fakebit". i hardly see how using something like vrc6 is worth submitting an mp3, you might as well go all out and make it a larger production, as opposed to a cheap loophole to break the rules.

Well, I half agree with this, and I half don't.

Both Strobe and Warlord have provided explanation for their wildchip entries, Warlord even provided a source file - which I find a great idea and I'd propose it to anyone entering a wildchip entry. I don't see anything wrong with entering with an expanded NSF render and providing its source file. And as for larger productions... what source file is there? And would it sound like what you submitted? No it wouldn't.

Not to mention: There are more powerful audio chips than anything the Famicom ever employed, not to mention those which, while not more powerful, can create something really awesome if you put effort into it, something that the chip community tends to appreciate. If you enter with an expanded NSF file, you'll be going against other pieces which might sound much more impressive than it.

And it doesn't really mean you're bending the rules with an expanded NSF, because you're not actually going against the un-expanded NSFs - you're going against the rest of the Wildchip entries. Which can be, well, any other chip.

Warlord submitted a stereo SAP as his Wildchip, even though there's a SAP entry option that bans the use of the stereo-mode. Would you call it cheating? I wouldn't - because it's not going against the other SAPs.

(It's going against Strobe and his MIDI entry. OUCH.)

Posted: 2012-02-13 01:02 Reply | Quote
Mex

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#30292
oh wait, so each category is being judged separately? ah that makes a lot more sense, as long as it isn't going against other nsf stuff, then that's totally fair game.

although i would totally go with what you said. if you're heading up against other entries that are potentially high-production chiptunes, you're probably going to have to rely on a lot more than just composition skill alone. even a really high-class nsf couldn't get a better than place better than something potentially just as well written (if not better), and with a better production value.

Posted: 2012-02-13 04:30 Reply | Quote
ElHuesudoII

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#30301
Mex wrote:
oh wait, so each category is being judged separately? ah that makes a lot more sense, as long as it isn't going against other nsf stuff, then that's totally fair game.


Well, the judgment usually goes two ways:

1.- Every category on its own
2.- Every one of the 5 voting options you're given

The first one is self-explanatory, every category is isolated and judged. However, for the number 2, all of the entries (and I mean ALL OF THEM) are pitted against each other, like if it was only one category.

Posted: 2012-02-13 04:51 Reply | Quote
Necrophageon

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#30302
So wait, you can submit a MIDI, but if you run it through GXSCC it's invalidated?

...not that this BOTHERS me at all (I kind of chuckled), but am I understanding that right?

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