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Is there a method of choice known to find the BMP of a particular NSF?
Besides, using my ear and judging.
In Before "use search and read help file"
I have already.
I do always try my best to find things of this nature on my own before bothering people on message boards.
So, that's all I need to know, really.
I've never used trackers before, but caught on fast to FamiTracker and tonight I'm working on reproducing an NSF from scratch.
I'll upload it as soon as I'm finished.
But the question about BPM still stands.
Also, I'm having trouble coming up with a decent chip artist name, so kudos to anyone who can suggest something good.
TL:DR Version
How to find BPM of NSFs?
I did read the help file and searched boards.
New to FamiTracker, learning fast.
Reproducing one of my favorite tunes, will post when finished.
Suggest to me a neat chip artist name.
Thank you!
[Edit] Finished with my reproduction. I apologize for the insane ammount of instruments. I read somewhere on the forums that if you delete this one or that one, you have to build up more, so I didn't even bother. Anyways. Criticism is definitely welcome.
This is the first NSF that I've ever made. So I hope you enjoy.
I too have trouble identifying the BPM of NSF music, it never seems to add up evenly, it's always something like 80.0473 BPM or similar. I'm guessing it could have something to do with the emulation...
As for an artist name, what's wrong with Quickman? You could also h@xX0r it up a little if you want (i.e. exchange letters in the name with various characters like so: Qu1CkM4n). Yes, I'm kidding. Anyway, the NSF doesn't seem to play on my computer...
From having sequenced many SNES tracks in midi format, I can say that SNES music also often has wonky tempo values it could be emulation, it could be the tools used to originally create the music. who knows?
if you want to find out the tempo, i'd suggest sequencing a simple 4/4 bass drum pattern, or if you wanted you could resequence the drum pattern of a given NES song. then you play them simultaneously, and adjust the tempo accordingly in your sequencer until they match. this method has worked for me very nicely.
you could also find a "tempo tapper". someone i know made one of these. you basically just press a key on the keyboard in time with the music. not as accurate but if you just want a rough idea i'm sure it'd be fine.
If the tempo is the same throughout the song, you could simply calculate the BPM from the total length of the song. For instance, suppose that it's 34 seconds long and you know that it's 16 bars long at 4/4. That means there are 16 * 4 = 64 beats total in the song, so you have 64 beats per 34 seconds, which is 64 / 34 = approx 1.88 beats per second, which is 1.88 * 60 = 112.8 BPM.
But I usually don't bother with such calculations and instead just do it by ear. Chances are nobody's going to care if you're 3 BPM off.
[quote]Dafydd: Anyway, the NSF doesn't seem to play on my computer...[/quote]
Did you try running the FTM file?
Sorry for the inconvenience.
[quote]Dave:If you want to find out the tempo, I'd suggest sequencing a simple 4/4 ass drum pattern[/quote]
Yeah, I ended up doing that after a while and it worked out fairly good.
I guess this will be my method of choice.
[quote]furrykef:Chances are nobody's going to care if you're 3 BPM off.[/quote]
You're more than likely right. I'll just go with it.
Also, I've uploaded an MP3 of the NSF for those who have trouble playing the NSF, and I would greatly appreciate it if someone could point out the reason it is not working for some.
http://www.wikiupload.com/download_page.php?id=57428 Just follow this link, click the download button and type in the 4 character capcha, that simple. (Though I would like a better host for these MP3 files.)
Once again, criticism on my chip work would be wonderful!
You're right, usually it won't matter if the tempo is not exactly right, but say you're trying to sequence a game song (I've done it myself many times, too). Most sequencers don't allow you to set the BPM to anything more accurate than a thousand of a beat per minute, and even then you usually end up not being able to get the tempo right. Heh.
Good work with the NSF, I think. Got it to work this time, must have been a faulty download (having problems with my connection).