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FamiTracker > General > Show Off Your Work > Castlevania Covers Owner: SRES New post
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Castlevania Covers Posted: 2011-08-27 15:19 Reply | Quote
SRES

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#22462
'Sup

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Attachments:
castlevania_covers.ftm (429 Kb)
Posted: 2011-08-27 16:08 Reply | Quote
kinkinkijkin

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#22464
Quite nice.

Did you need to make it look close to NSF conversion?

Posted: 2011-08-27 16:44 Reply | Quote
DalekSam

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#22467
> Simon's Theme

Yesss-

> Dracula's Castle

sssss-

Ghost Ship Painting isn't bad either, great work getting the CV3JP style down all around.

Posted: 2011-08-27 21:26 Reply | Quote
mootbooxle

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#22475
Wow! You really made it sound like Akumajou Densetsu!

Posted: 2011-08-27 21:49 Reply | Quote
sacredfire059

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#22478
I could be wrong, but to me it seems like it's just converted NSFs from Rainwarrior's tool - but some of these are most likely from non-NES games, so I'll go ahead and say that these are amazing.

Posted: 2011-08-27 22:16 Reply | Quote
Fezuke

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#22479
Explain to me why there are 0's in your triangle? There should be nothing at all if there's no Triangle playing anywhere............???

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Posted: 2011-08-27 23:06  (Last Edited: 2011-08-27 23:06) Reply | Quote
rainwarrior

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#22481
He's using them to mark beats. Maybe doesn't know about the row highlight feature in the top right? (Or maybe doesn't want to use it since it's not per-song.)

Posted: 2011-08-28 00:37 Reply | Quote
TheTextGuy

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#22482
I'm really digging your cover of Wicked Child.
You've cranked up the awesomeness of the song really high! The other covers are equally as awesome as well. Great job!

Posted: 2011-08-28 02:21 Reply | Quote
Bari10

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#22485
In Simon's theme, frames 8-0B sounds somewhat Mystic Cave-ish. I'm not complaining, though, because it actually fits. Nice work!

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Posted: 2011-08-28 15:46 Reply | Quote
DalekSam

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#22501
[quote=sacredfire059]I could be wrong, but to me it seems like it's just converted NSFs from Rainwarrior's tool - but some of these are most likely from non-NES games, so I'll go ahead and say that these are amazing.[/quote]

They all are from non-NES Castlevania titles yes. Yes, it looks like it's from NSF Import as it's a 900 BPM cover with two blank instruments, a practise that isn't uncommon and was pioneered by nicetas_c.

Posted: 2011-08-28 16:13 Reply | Quote
SRES

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#22502
NSF import? How do you do that? It would be usefull for instruments.

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Posted: 2011-08-28 16:37 Reply | Quote
sacredfire059

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#22504
Search "NSF Import" on the forums, Rainwarrior released a tool. It is indeed useful for instruments, that's what I use it for. And yes, I apologize for the misunderstanding. Like Sam said, the NSF importer imports at 1 speed, 150 tempo and has one blank instrument (two if there's an extension).

Posted: 2011-08-28 18:37 Reply | Quote
SRES

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#22507
I downloaded it. See the result:

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Attachments:
game_over_beeyotch.ftm (12 Kb)
Posted: 2011-08-28 19:36 Reply | Quote
mootbooxle

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#22509
I understand if you use the importer, but otherwise what's the point of working at 900bpm? Microscopic precision? I have a hard enough time keeping my bearings when I give 8 rows per 8th note!

Can you 'splain it to me?

<MOOT>

Posted: 2011-08-28 19:57 Reply | Quote
kinkinkijkin

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#22510
An easy way to reduce the amount of instruments, and there IS an instrument limit.

It also allows for exact vibratos, because you might want to switch between old and new style vibrato throughout the song, or define the exact pitch envelopes of the vibrato.

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