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FamiTracker > General > Show Off Your Work > Shantae - Risky Boots Battle Owner: psn New post
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Shantae - Risky Boots Battle Posted: 2011-06-25 17:07  (Last Edited: 2011-06-25 19:05) Reply | Quote
psn

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#18880
I haven't posted anything in ages so here's a remake I've been working on. Also my first thing using 900BPM!

I did this because I recently finished playing the original and purchased Risky's Revenge (and Jake Kaufman is the man). I know it's a bit awkward using a mixture of 1xx/2xx and Pxx commands for the pitch bends but oh well. Also, I can't get the square drums to sound right. I'm usually terrible with vibratos but I spent [i]a lot[/i] of time trying to get them to sound right in this (and I think it's almost correct).

Considering I couldn't even decently remake Bandit Town a few months back must mean I've improved.


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riskyboots.ftm (33 Kb)
Posted: 2011-06-25 18:41 Reply | Quote
rainwarrior

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#18882
This is cool.

Posted: 2011-06-27 00:54 Reply | Quote
kinkinkijkin

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#18914
Very niccccce.

Posted: 2011-06-27 03:03  (Last Edited: 2011-06-27 03:05) Reply | Quote
Rushjet1
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#18915
FIXED


Attachments:
riskyswing.ftm (33 Kb)
Posted: 2011-06-27 05:07 Reply | Quote
Mex

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#18919
i get confused as to why there are instruments with macros if you are going 900bpm

sounds good though

Posted: 2011-06-27 19:49 Reply | Quote
psn

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#18935
[quote=Rushjet1]FIXED[/quote] EXCELLENT

[quote=Mex]i get confused as to why there are instruments with macros if you are going 900bpm[/quote]Convenience mainly. But you're right, it is a bit unnecessary.
As for the square drums, I think you need to use a higher clock speed or something to accurately remake them. I found them impossible to recreate decently even in 900BPM.

Posted: 2011-06-27 21:46  (Last Edited: 2011-06-28 00:00) Reply | Quote
jrlepage
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#18938
Excellent cover! Definitely on par with danooct1's Shantae cover! I've been listening to this on loop for some time now, and it doesn't get old. Great job!

Posted: 2011-06-27 22:40 Reply | Quote
Mex

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#18941
jrlepage: The noise channel? He was talking about the square channel (i.e. THE TWO SQUARE DRUM INSTRUMENTS)

psn: oh interesting, i've never really bothered to check the clock speed of the gameboy, but from what visualboyadvance has told me before it is probably not 60Hz

well good show then

Posted: 2011-06-28 00:01 Reply | Quote
jrlepage
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#18947
O. Seems like I was in a bit of a hurry and misread that. :p Lemme fix that.

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