Archj, instead of babbling, show me how you exploit my beatbox !
Take it easy, GlidingSoul; I know that he didn't mean to offend you by his comment about your taking a small amount of time to write a song. It shouldn't matter anymore; what matters is that you're improving & learning from others now.
GlidingSoul wrote:
I'll submit more beatboxes.
I hope you study what results from your beatbox submissions well; if you click on the names of each sound channel, you can mute them. This can let you hear how one or two channels progress instead of hearing all channels. This can let you have a greater feel for what note combinations can complement each other in harmony.
Just as a request, can you submit a more militaristic beatbox? If you can produce a beatbox that's reminiscent of a military tune, I can try my hands on it.
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Technology: the one thing that's hated & cursed at by all engineers, technologists, scientists & technicians!
Interesting beat; I guess it will make it an interesting learning experience for you.
I decided to use one instrument only & remove the volume setting you put in it. I also ditched your BuckyOHare_$FE00.dmc sample for a snare drum sample & used nothing but effects commands from within the tracker itself; volume (Axx,) vibrato (4xx,) duty cycle (Vxx,) DPCM delta counter manipulation (Zxx) & a command to loop back to the 2nd frame of the song (Bxx). You'll notice the Zxx command at work if you listen carefully for a popping noise at every drum beat.
Also, GlidingSoul, note my amount of harmony & discord (see how I match notes together across all of the square & triangle channels). You can highlight all the square & triangle notes & press CTRL+F1 or CTRL+F2 to see other possibilities for this type of harmony.
My modification isn't exactly the greatest example of music, but it's at least worth learning from.
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Technology: the one thing that's hated & cursed at by all engineers, technologists, scientists & technicians!
That sounded pretty good. I think you should work on your percussion, though. Make it more constant/consistent, instead of having it falter into to a stop, and then start up again, for example.
Well, it's been a while since I didn't post anything, let me say why :
I'm actually putting multiple tracks in the same file. The name of the compilation is Treasure Rush !! and is supposed to look like the OST of a game, although the game itself doesn't exist.