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FamiTracker > General > Show Off Your Work > My own Lemmings cover (mostly Amiga-based) - WIP Owner: furrykef New post
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My own Lemmings cover (mostly Amiga-based) - WIP Posted: 2010-12-06 03:55  (Last Edited: 2010-12-06 04:00) Reply | Quote
furrykef

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#11576
This is largely in response to [url=http://famitracker.shoodot.net/forum/posts.php?id=1492]Midna's version of the Lemmings soundtrack. Otherwise I probably wouldn't be posting it until it's finished.

Songs marked "DONE" in all-caps mean I consider them "finished" in the sense that I find it acceptable with no other changes, though I may still tweak them anyway. "done" in lowercase means the tune is complete, but has some problems, so don't be surprised if you hear something that sounds a bit weird. If it doesn't say "done" at all, well, it's probably barely started, if started at all.

The tunes are based almost entirely on the original Amiga version. I reworked the timing of the notes of Ten Lemmings so as to be more listenable, though.

If anybody wants to help me finish this, I wouldn't mind, 'cause I'm probably never gonna get it done otherwise. (I have MOD files of all the original tunes if it'd help. I used them extensively in making this.)

Made with FT 0.3.5.

- Kef

(EDIT: It sure helps to attach the file, huh?)


Attachments:
lemmings.ftm (71 Kb)
Posted: 2010-12-07 00:14 Reply | Quote
KuroBit

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#11586
Wow, sounds great! I loved Lemmings as a kid.

Just a few things I noticed though:
It seems to have a few incorrectly timed notes (most notably on #3 at 0D - 0F). A couple of others sounded slightly off but I couldn't quite make out what it was... But also, some of the songs where so accurate and some parts that it sent nostalgic chills down my spine :P.
I might be wrong about this one, but at Tim 10 at frame 10 and 12, isn't that supposed to be a flute or something?

...Also, nice job on getting that weirdo sound effect in the beginning of Tim 5 XD.

I can't say anything about #21 and #22 as I never got that far XD.

Posted: 2010-12-07 06:50 Reply | Quote
furrykef

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#11599
Thanks for the compliment. I wouldn't be surprised if you're right about the timing in Lemming 1. That song's timing is pretty weird to begin with.

[quote=KuroBit]I might be wrong about this one, but at Tim 10 at frame 10 and 12, isn't that supposed to be a flute or something?[/quote]
The Amiga version didn't use an unusual instrument for it. It used the same instrument sound as it does at the beginning of the song.

[quote=KuroBit]...Also, nice job on getting that weirdo sound effect in the beginning of Tim 5 XD.[/quote]
I'm actually not entirely happy with it... the way I wanted to do it was use an arpeggio with portamento, but FT doesn't allow that, so I had to fudge it...


Posted: 2010-12-07 14:37 Reply | Quote
KuroBit

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#11602
I just listened to this (So I wasn't just guessing from memory): http://www.youtube.com/watch?v=lOroSR4-fN4
And it sounds like it uses strings at that part.
I might be listening to the wrong version though x_x...


Attachments:
tim_10.ftm (12 Kb)
Posted: 2010-12-07 23:35 Reply | Quote
Midna

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#11610
It sounds pretty good. Something I'd suggest is messing around with the channels some more besides using the instrument assigning command. I was never an incredibly big fan of 0% duty instruments for some reason. But that's just personal opinion.

I also love what you've done with TenLemmings.

Posted: 2010-12-08 02:48  (Last Edited: 2010-12-08 02:48) Reply | Quote
furrykef

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#11620
I may or may not incorporate the Tim 10 suggestion. Thanks, in any case.

[quote=Midna]It sounds pretty good. Something I'd suggest is messing around with the channels some more besides using the instrument assigning command.[/quote]
Well, there really are only so many things you can do to a channel... XD

[quote=Midna]I was never an incredibly big fan of 0% duty instruments for some reason. But that's just personal opinion.[/quote]
Me neither. I only use it when I'm pretty sure it's the best choice. I tend to use 25% as my "default", and only switch over to one of the others if it'd be a marked improvement.

[quote=Midna]I also love what you've done with TenLemmings.[/quote]
The song is based on the traditional Ten Green Bottles, so it seemed natural enough to use the rhythm from that... especially since it sounded a lot better! (I'm guessing this was a Brian Johnston track... I think Tim Wright was a much better composer than Brian Johnston.)


Posted: 2010-12-08 10:46 Reply | Quote
nicetas_c



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#11629
[quote=Midna]I was never an incredibly big fan of 0% duty instruments for some reason. But that's just personal opinion.[/quote]
That's obvious, 0% duty means absolute silence.

Well, some people do like silence.

Posted: 2010-12-08 12:57  (Last Edited: 2010-12-08 14:03) Reply | Quote
furrykef

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#11630
Oop. Guess I missed that too. I took it to mean 12.5% ('cause that's what you get with V00).


Posted: 2010-12-08 17:04  (Last Edited: 2010-12-08 19:50) Reply | Quote
KuroBit

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#11633
[quote=nicetas_c]That's obvious, 0% duty means absolute silence.

Well, some people do like silence.[/quote]
But then again, there's that noticeable click before and after the note is played...

EDIT: Or wait, would that be 100% duty that would do that? I'm not sure how the NES handles the square wave.

Posted: 2010-12-09 10:10 Reply | Quote
nicetas_c



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#11649
you can only do 0% duty or 100% duty with the FDS channel by making all 64 numbers identical, and yes, there are noticeable clicks if you change the waveform to a different level (e.g. from sixty-four 0s to sixty-four 63s)

Posted: 2010-12-09 17:40  (Last Edited: 2010-12-09 17:41) Reply | Quote
KuroBit

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#11653
I just meant theoretically, I noticed that the 2A03 square wave seems to only move the bar up instead of up and down.

Posted: 2010-12-09 23:13 Reply | Quote
furrykef

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#11655
I have to admit it's getting disappointing seeing a new post here, thinking "Ooh, somebody commented on my NSF!", and finding it's more talk about duty cycles that the 2A03 can't even produce. :P


Posted: 2010-12-10 09:06 Reply | Quote
nicetas_c



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#11660
[quote=KuroBit]I just meant theoretically, I noticed that the 2A03 square wave seems to only move the bar up instead of up and down.[/quote]
What bar, the oscilloscope?

Posted: 2010-12-10 09:33 Reply | Quote
furrykef

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#11662
Yes, I'm sure he means the oscilloscope, since I noticed the same effect. Now can we please end this silly digression? :P

Posted: 2010-12-10 10:37 Reply | Quote
nicetas_c



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#11663
well it should go both up and down


Attachments:
famitrackerwave.bmp (73 Kb)
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