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FamiTracker > General > Show Off Your Work > Back in the U.S.S.R. (WIP) Owner: vgthing New post
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Back in the U.S.S.R. (WIP) Posted: 2010-10-06 07:23  (Last Edited: 2010-10-08 04:26) Reply | Quote
vgthing

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#10294
hmm... can you guess it? By the way, it's not done. but if you know it, you should be able to tell easily.

Any feedback would be nice too!


Attachments:
ussr_vrc6.mp3 (675 Kb)
ussr.ftm (17 Kb)
Posted: 2010-10-06 07:50 Reply | Quote
Ireful



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#10295
Took me a moment, then I started to hear the lyrics in my head. It's the Beatles - Back in the USSR.

Very well done. Only feedback I could give you is... could you please finish it?

Well, you could try to add the jet noises, but I think that would make it annoying. It's bad enough on the original recording. :p

Posted: 2010-10-06 08:00 Reply | Quote
vgthing

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#10296
Wow, you got it!

Yeah, I don't think I'll be doing the jet SFX. I mean I could probably use the noise channel, but that would just sound like crap and be annoying!

Posted: 2010-10-07 01:07  (Last Edited: 2010-10-07 01:09) Reply | Quote
Mex

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#10310
Holy smokes, this is awesome!

You know, using the SFX from Top Gun might be a fun way to do the intro.

Posted: 2010-10-08 04:30 Reply | Quote
vgthing

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#10338
Hey thanks!

I updated the first post, so check it out! It turns out I had the lead in the beginning off a little. the C's were supposed to be C#'s.!

For some reason it won't export to NSF properly (No Sawtooth), so I put up an mp3 because if I didn't, little monkeys would make nests in my inner ear and I don't need a monkey infection.

Posted: 2010-10-08 06:53 Reply | Quote
Rushjet1
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#10343
don't use "no volume" on vrc6 or it won't play in the export.


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ussr.ftm (17 Kb)
Posted: 2010-10-08 17:57 Reply | Quote
vgthing

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#10362
[quote=Rushjet1]don't use "no volume" on vrc6 or it won't play in the export.[/quote]

I'm not quite sure what you mean by that...

Posted: 2010-10-08 18:32  (Last Edited: 2010-10-08 20:10) Reply | Quote
nicetas_c



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#10364
That is, VRC6 instruments MUST use volume envelopes otherwise it will be regarded as 0 in exported NSFs. (2A03 squares' are 15 by default, FDS channel's is 31 by default, VRC6's are 15 in FamiTracker but 0 in exported NSFs)

EDIT: What 666th post

EDIT2: Just removed a post so no this is not my 666th one

Posted: 2010-10-09 01:32 Reply | Quote
TechEmporium

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#10372
Another thing I've noticed is that changing the pulse width of a sawtooth wave will effectively negate all volume control (I've seen this in FamiTracker 0.3.0).

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Posted: 2010-10-09 12:43 Reply | Quote
nicetas_c



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Location: AB, CA
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#10379
This effect is intended; That way volume merely distorts the sawtooth wave.

It seems that the only 3 games that use the VRC6 chip do not use this feature though, maybe it is left over accidentally?

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