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FamiTracker > General > Show Off Your Work > Castlevania 2 - Bloody Tears (CV3 JP Style) Owner: MovieMovies1 New post
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Castlevania 2 - Bloody Tears (CV3 JP Style) Posted: 2010-09-14 17:14 Reply | Quote
MovieMovies1

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#9615
A song from Castlevania 2 gets a CV3 JP Twist!


Attachments:
bloody_tears_cv3_remix.ftm (31 Kb)
Posted: 2010-09-14 17:26 Reply | Quote
nicetas_c



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#9617
(long list)

Long story short, the instruments are totally wrong, and you still have a long way to go.

Posted: 2010-09-14 18:39 Reply | Quote
nintendude8

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#9619
well i like it.

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Posted: 2010-09-14 19:43 Reply | Quote
geoflcl

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#9621
Yes, I like it as well. It's still a catchy song, right?

Posted: 2010-09-14 21:09 Reply | Quote
MovieMovies1

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#9622
[quote=nicetas_c](long list)

Long story short, the instruments are totally wrong, and you still have a long way to go.[/quote]
Most of the time, I find your critism useful, could you make the right instruments, because I can't seem to get any sound from NSFPlay.

Posted: 2010-09-15 02:33 Reply | Quote
TechEmporium

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#9626
You're better off using NSFPlug for WinAmp.

[url=http://www.pokipoki.org/dsa/index.php?NSFplug]http://www.pokipoki.org/dsa/index.php?NSFplug

I'd use it because it's more advanced & it lets you see what's going on for each sound channel.

You can also mute individual sound channels in whatever NSF player you use, so it's a good idea to do it for each channel & listen to how each note plays.

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Posted: 2010-09-15 08:07 Reply | Quote
MovieMovies1

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#9629
I tried WinAmp too, but that just dosent work for me either

Posted: 2010-09-15 10:43 Reply | Quote
nicetas_c



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#9630
[quote=TechEmporium]You're better off using NSFPlug for WinAmp.

[url=http://www.pokipoki.org/dsa/index.php?NSFplug]http://www.pokipoki.org/dsa/index.php?NSFplug

I'd use it because it's more advanced & it lets you see what's going on for each sound channel.

You can also mute individual sound channels in whatever NSF player you use, so it's a good idea to do it for each channel & listen to how each note plays.[/quote]
NSFplay is basically the stand-alone NSFplug.

Also, instrumentation through real instruments is most likely impossible, since each song has its own variation on instrumentations.

Instrumentation works best with Nintendo covers - most instruments will fade out at the same rate, or there are simply a long one and a short variation.

Posted: 2010-09-15 22:25 Reply | Quote
tadpole

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#9635
[quote=nicetas_c](long list)

Long story short, the instruments are totally wrong, and you still have a long way to go.[/quote]

Nobody said they were going for 100% accuracy here. So, there's no wrong instrument.

Posted: 2010-09-15 22:30  (Last Edited: 2010-09-15 22:31) Reply | Quote
Triflake

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#9636
[quote=moviemovies1]I tried WinAmp too, but that just dosent work for me either [/quote]

You can download foobar2000 and use the foo_gep.dll plugin to listen to nsf files, as well as use the GEP control to mute specific channels.

Song sounds nice, by the way.

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Posted: 2010-09-16 00:57 Reply | Quote
nicetas_c



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#9639
The instruments have big issues either: How come there is distorted sawtooth?

Also, instruments 08 and 09 are taken from a CV3J Aquarius cover I did before, except the closed hat's volume is increased. Why not take some more of them so that you have a better mind of CV3J instruments?

Posted: 2010-09-16 07:48 Reply | Quote
MovieMovies1

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#9649
Ok, I copied and pasted the MML Code from nicetas_c's Aquarius cover, so I think it is a little more CV3JP now


Attachments:
bloody_tears_cv3_remix_2.ftm (31 Kb)
Posted: 2010-09-16 11:00 Reply | Quote
nicetas_c



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#9652
It is a bit better now. It would be better if you increase the depth of the vibratos, like 485.

Posted: 2010-09-16 13:14 Reply | Quote
KuroBit

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#9655
Very pleasing to the ears :P, nice cover.

Posted: 2010-09-16 14:28 Reply | Quote
MovieMovies1

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#9656
Ok, the vibrato is now 485.


Attachments:
bloody_tears_cv3_remix_3.ftm (31 Kb)
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