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FamiTracker > General > Bug Reports & Feature Requests > Effects list Owner: thrdprtycontrlr New post
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Effects list Posted: 2007-04-17 14:33 Reply | Quote
thrdprtycontrlr



Member for: 5543 days
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#553
Hello, I am just starting out with FamiTracker but the help function does not work for me. I have pretty much figured everything out but I would like to have a list of the available effects. If someone could provide that for me I would be grateful. Thanks.

Posted: 2007-04-19 00:06 Reply | Quote
jsr
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Member for: 5924 days
Location: Sweden
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#556
Hi, here are the effects:

0xy - Arpeggio, fast note shifting. x and y notes above the row-note.
1xx - Portamento on, slide to new notes. xx = speed.
2xx - Portamento off.xx doesn't do anything.
4xy - Vibrato. x = speed (0 = disable), y = depth.
7xy - Tremolo. x = speed (0 = disable), y = depth.
Bxx - Jump to frame xx.
Cxx - Halt. xx doesn't do anything.
Dxx - Skip to next frame and start at row xx.
Exx - Set volume.xx = 0 - 15. Obsolete, use the volume column!
Fxx - Set speed/tempo. 0 < xx < 20 sets the speed, 20 < xx < FF sets the tempo.
Gxx - Note delay. xx in frames.
Hxy - Trigger hardware sweep up. x = period (0 - 7 ), y = shift (1 - 7). This feature is only avaliable for the square channels.
Ixy - Trigger hardware sweep down. x = period (0 - 7), y = shift (1 - 7). This feature is only avaliable for the square channels.
Pxx - Fine pitch setting. Default xx is 80, xx > 80 to increase pitch, and xx < 80 to decrease pitch.
Zxx - Set the DPCM's delta counter. Affects volume of triangle and noise. 0 < xx < 80

Notes: E will not work if an instrument volume effect loop is used. 1 will not work if an instrument frequency effect loop is used. (Pitch, Hi-pitch and Arpeggio)

Posted: 2007-05-04 01:36 Reply | Quote
thrdprtycontrlr



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#574
much appreciated

Posted: 2007-05-04 06:53 Reply | Quote
cina

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Member for: 5840 days
Location: Austin, TX
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#575
can you explain what the hardware sweep does?

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Posted: 2007-05-04 22:09 Reply | Quote
jsr
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#576
cina: Hardware sweep effects uses the sweep function that's found in the square channels, through registers $4001 and $4005.

It has some advantages over software pitch bends, like 120 Hz resolution and shift calculation (for linear sweeps).

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