The loop duration of one of the songs is 3251.2 seconds, and that is just around 6 minutes away from an hour, but I am sure that this entry is way longer.
Now I just need to push my patience to a maximum to find the loop points of every channel and then do some calculation.
That is a very interesting discovery! I wonder if it would've been foolhardy to put a length of ?? or if the time was changed in post (which I believe is possible - last year when I submitted that pure N106 orig, I actually checked N106 AND CLASSICAL, basically meaning ONLY the 106 was used. Come voting time, the CLASSICAL icon was magically missing :D)
After listening to it for a while, I believe it is varying loop points as well, hearing the long drone tone popping up in relation to the main theme as well as the dpsm/noise rhythm.
Perhaps a instrument+x command was made/used, where each loop it's just skipping up through the list of presets and loop back to the bottom instead of going out of bounds somehow?
I haven't seriously touched the VRC7 at all but if the FM channels can share banks, or if other custom channels were hacked in or something, a procedural effect could be very possible.
-=totally not a segue into babbling about N106 concepts dot dot dot dot dot dot=-
The STILL NOT POSTED ONLINE ;.; entry for this year had no procedural effects, but used shared waveforms: if you take some small waveform patterns set them on a bank that overlaps with a larger waveform pattern, the newest change takes over.
In other words, call upper channels with little empty (straitline, silent, zero'd out, etc.) waveform patterns, then lower in the mml source (but simultaneous during playback) set a part with a busy larger waveform sharing the same bank space, and the upper channels will have sound!
In other OTHER words, Farler's Ultimate PPMCK ref had a lovely bank chart that explained the few years of tearing my hair out whenever I'd write something with a simple instrument change causing a seemingly unrelated channel playing a bass line to freak out or drop out entirely.
In effect, with a large list of instruments, you can have 1 channel effecting 7 other channels: changing patterns, volumes, and pitches with some manual commands.
The problem is, once you start putting lots of pattern instrument changes all at once (least say have channels calling different pattern changes on their own channels in a very short period,) I've seen some very very nasty lag happen. Writing noise effects on my entry was a nightmare because of this...
1 I probably rate a little high because it sounds like no expansion tune I've ever heard.
26: if this isn't Alex Mauer (genius), I will be shocked.
28: actually maybe 3.5 outta 5. Solid, catchy.
46: holy shit.
61: this starts strong and only gets better.
69: Adventure Island, but better. I'm a sucker for short "game" loops done well.
Exceptionally bad original entries:
24 I liked, until it suddenly stopped.
34 seems to have little grasp on dynamics.
37: well done technically, leaves something to be desired musically.
39: goddamn LOUD samples + aimless techno = not good
40: clearly a WIP....oh well
55 was funny but obviously not a song.
56: the obnoxious leads ruined it for me. Sorry.
Exceptionally bad original entries:
24 I liked, until it suddenly stopped.
24 didn't suddenly stop... it crashed your nsf player. NSF live will play it, so will virtuansf.
cak wrote:
37: well done technically, leaves something to be desired musically.
Really? I agree about it being well done technically, but I think whoever wrote it is an EXTREMELY talented musician. I love the groovy bass lines, solos, and the last sections of the song blow me away.
24 didn't suddenly stop... it crashed your nsf player. NSF live will play it, so will virtuansf.
Oh, that sucks. I used NSFplug to listen to all the submissions. Any idea which expansion causes the crash?
tadpole wrote:
Really? I agree about it being well done technically, but I think whoever wrote it is an EXTREMELY talented musician. I love the groovy bass lines, solos, and the last sections of the song blow me away.
I'm probably being harsh. It just seemed to me like a standard progression with alot of fancy stuff on top. In some cases I didn't listen to the entire submission, so maybe I'll revisit it.
It just seemed to me like a standard progression with alot of fancy stuff on top.
that's what i think too. for most of the song it's rudimentary I IV V stuff (hence the title.)
cak wrote:
40: clearly a WIP....oh well
haha. i think WIP is being generous. it's a joke song.
original #24 also freezes in foo_gep/fb2k too, and it seems to sound pretty different depending on what player you use as well. author probably should have tested it out on several players first.
I listened thru every single song and voted. I kept the best ones. You can listen to them all here. I noticed the songs I named japanese won't play in xmplay. so you'll have to just rename them to something which doesn't contain jap chars
Alittle about many of the included songs in my fav-pack of famicompo7:
Covers:
* entry005 - Please Let That Be You (Rentals - written by Matt Sharp).nsf <- haven't heard the original, but I love this one
* entry015 - JOSUO MAN.nsf <- features some amazing megaman/chip n dales-tributing. never heard the original here either
* entry024 - One Must Fall 2097 (1986 remix) .nsf <- I love the original. this isn't a too great cover, but since it's OMF it definatly has to be mentioned
* entry029 - Sound the Surrender (Darkest Hour Cover).nsf <- never heard before. thank you VERY much for making this one, I got to find the original. I grew up with In Flames and this sounds very much like them
* entry032 - The End of Asia (Public Pressure).nsf <- starts out nothing fancy, then shows of the asia influence in the leads. very very nice. I'm directly feeling Goemon all over
* entry035 - Final Fantasy 9 - Black Mages.nsf <- the part with only beat after the melody is just bad ass. I wish this was longer and had more original/new stuff in it
* entry041 - HEY YOU.nsf <- reminds me more of adlib than nes actually.
* entry044 - Prelude & Fugue in C Minor.nsf <- very slow start, however once the drums get going this reminds you all of castlevania, no? it's an okay song all in all
* entry045 - Penguin Adventure (River Run).nsf <- supergreat penguin adventure cover!
* entry046 - BLAZE UNION medley.nsf <- don't think I heard the original. but after this, I definatly will. super great song I just wish there was a super solo where the song ends
* entry052 - MySoul, YourBeats! -TV Size-.nsf <- pretty okay cover. I listened to the original after this, and it's really beautiful. thx for enlightening me
* entry061 - IN MY DREAM.nsf <- Didn't hear original before. but it's based on 80s anime movie/series. The chorus is really strong in the original and so is it in this cover. Really great source material and the composor really does it justice. I recommend listening to the original, the singer has some awesome voice control.
* entry062 - 4645 - RADWIMPS.nsf <- Based on jpop boyband song. Sounds okay, nothing really fancy. Listen to original here.
* entry065 - King Crimson - 21st Century Schizoid Man - 21.nsf <- just lol @ DPCM sample of the vocals.
Originals:
* entry001 - Heim This!.nsf <- First secs made me remember Final Fantasy 6. Then it turns into something which is more reminiscent of demoscenemusic. then turns into something else. well. it's an okay tune with nice harmonium lead.
* entry008 - Fade.nsf <- untz untz untz is all I can say... sadly doesn't go anywhere
* entry014 - Penguins of the Apocalypse.nsf <- pretty awesome leads... i'm not much for the chord progression in the beginning but it gets better later. some really great leads here. also the shadowgate-walk-transition-hook is awesome.
* entry018 - Dimension-Reversing Dualities.nsf <- starts out like some boring powermetal stuff. but it shows it's got more to offer. oh and boy does it offer stuff. I rated it 5. there's just so awesome leads here
* entry023 - updraft.nsf <- pretty happy and reminds me a bit of virt's staring at my spaceship. really really great song all in all. ranked 5. best part in whole song is: 01:35->01:40. That hook is awesome
* entry029 - Cheetahmen 3D.nsf <- wouldn't suprise me if this is made by virt. also ranked 5
* entry033 - The Identity Crisis.nsf <- this one really is a mess, but there's some really great parts in it
* entry050 - Meccha man.nsf <- if you like megaman like me, then you'll really like this one. the sound itself doesn't remind much of megaman, however the song melody does
* entry059 - Spanish Pirate Robot Frenzy.nsf <- the title says it all
* entry062 - Identity.nsf <- differing from entry033 is that this one is rock solid from start to end.
* entry068 - dog radar.nsf <- starts out pretty silent, then comes in and shows who's bad ass. reminds me very much of a song from kururin paradise (gba)
THE RESULTS ARE OUT.
Feel free to post your FTM work.
8th this year, should be the one in this Forum (not 2A03.org) with highest votes.
Looks like my study on CV3J instrumentation style is not misleading.
Rushjet1's entry got 2 less votes than mine lol
Regarding on the Original section, congratulations to triflake and Rushjet1.
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The filesize of tssf's Megaman Medley is 165KB (of course with all other songs and unused stuff removed), and there is one and only one song in this module. Compare
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