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FamiTracker > General > Bug Reports & Feature Requests > FamiTracker 0.3.6. beta 2 ISSUE/BUG LIST Owner: nicetas_c New Post(Locked)
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FamiTracker 0.3.6. beta 2 ISSUE/BUG LIST Posted: 2010-08-07 23:01  (Last Edited: 2010-08-17 12:45) Reply(Locked)
nicetas_c



Member for: 4582 days
Location: AB, CA
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#8457
Yes, everything is taken directly from the 0.3.5. beta.

[size=20]Note: This bug list is a continuation of [url=posts.php?id=807]this thread.

BIGEDIT: You can now post issues here! Note that issues are not requests.

[color=#A0A0A0]Whenever you have found a bug/glitch/issue in FamiTracker 0.3.6. beta, post it here so that it will be easier for jsr to check and fix. There are a few rules, though:
1) Do not post anything not related to bugs here. No "ZOMGLOL N106".
2) Do not report a bug which has been repeated by someone unless the conditions are different.
3) Do not spam here.
4) No forum bugs/glitches here; create a new thread yourself or directly send a PM to slize106.
5) Post no requests[color=#A0A0A0] here.

And because this is a beta release, more bug reports means (probably) more bug fixes in the future releases.

Note: In chronological order of the first report the members have posted.

[quote=What the bug reports]
[url=posts.php?id=1146&pid=1133#1133]
ui
[url=posts.php?id=1146&pid=8543#8543]Editing FDS instruments mutes FDS channel

Linker2a03
[url=posts.php?id=1146&pid=8551#8551]Copy/paste changes pattern to 00 without actually pasting
[/quote]
[quote=What the issue reports]
nicetas_c
FDS volume 32 being identical to 31

Dave
[url=posts.php?id=1118]7xy inconsistency between 2A03 and FDS
[/quote]
Let me start first: The FDS channel's volume 32 is identical to volume 31 if no volume envelope is used. [ISSUE]

Posted: 2010-08-07 23:10 Reply(Locked)
xolroc

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#8461
The glitch where it ignores Gxx is still here.

_______________________
If there is evil in this world, it lurks in the hearts of man.
--Trinicus D. Morrison

The Final Fantasy IX 8-bit project: 3 complete
http://famitracker.shoodot.net/forum/posts.php?id=1624
Posted: 2010-08-07 23:19 Reply(Locked)
nicetas_c



Member for: 4582 days
Location: AB, CA
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#8464
[quote=xolroc]The glitch where it ignores Gxx is still here.[/quote]
Example please.

Posted: 2010-08-07 23:20 Reply(Locked)
xolroc

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#8465
It just occasionally ignores Gxx. There's not much more to it than that.

_______________________
If there is evil in this world, it lurks in the hearts of man.
--Trinicus D. Morrison

The Final Fantasy IX 8-bit project: 3 complete
http://famitracker.shoodot.net/forum/posts.php?id=1624
Posted: 2010-08-07 23:27 Reply(Locked)
nicetas_c



Member for: 4582 days
Location: AB, CA
Status: Offline

#8467
[quote=xolroc]It just occasionally ignores Gxx. There's not much more to it than that.[/quote]
So sometimes FamiTracker will ignore the Gxxs, sometimes FamiTracker will not ignore the Gxxs in the same module?

Posted: 2010-08-08 00:01 Reply(Locked)
xolroc

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#8468
No, it's consistent through the module from what I've seen. It gets saved in, too.

_______________________
If there is evil in this world, it lurks in the hearts of man.
--Trinicus D. Morrison

The Final Fantasy IX 8-bit project: 3 complete
http://famitracker.shoodot.net/forum/posts.php?id=1624
Posted: 2010-08-08 09:55 Reply(Locked)
nicetas_c



Member for: 4582 days
Location: AB, CA
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#8481
So you now have modules ignoring the Gxxs, right?

[quote=nicetas_c]Example please.[/quote]

Also, does it happen on all channels or on certain channels only?

Posted: 2010-08-08 16:40 Reply(Locked)
xolroc

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#8486
I don't have an example right now; I didn't think to save the module I saw it in. I did notice that it occurs at least on all square channels with MMC5.

_______________________
If there is evil in this world, it lurks in the hearts of man.
--Trinicus D. Morrison

The Final Fantasy IX 8-bit project: 3 complete
http://famitracker.shoodot.net/forum/posts.php?id=1624
Posted: 2010-08-09 18:14 Reply(Locked)
ui

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#8543
i found that, when your using FDS and reproducing the track while your editing the instrument, sometimes the channel goes MUTE or OFF the volume somehow. That happend just whne your editing an FDS instrument and reproducing the track at the same time...

Posted: 2010-08-09 22:02  (Last Edited: 2010-08-09 22:02) Reply(Locked)
Linker2a03

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#8551
The copy/paste bug from the 0.3.5 BETA still exist in this version(it causes the pattern(s) to change into Pattern 00 whenever you try to paste, and it doesn't paste anything). You can still get by this, just by using the keyboard commands, instead of clicking on the "Paste" selection in the list of commands.

Posted: 2010-08-09 22:13 Reply(Locked)
nicetas_c



Member for: 4582 days
Location: AB, CA
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#8553
Are you sure that the focus is on the pattern editor, not the frame editor?

Posted: 2010-08-09 22:25 Reply(Locked)
Linker2a03

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#8554
It could be, and I've mentioned this bug before in the 0.3.5 BETA thread. Whenever you copy what you want in the pattern, and try to click on the paste function, it changes all patterns in the frame back to 00, instead of pasting anything. Copy/paste only works with ctrl+c/ctrl+v.

Posted: 2010-08-10 22:21 Reply(Locked)
nicetas_c



Member for: 4582 days
Location: AB, CA
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#8576
Repeatedly pressing F12 while playback crashes FamiTracker.

Posted: 2010-08-11 00:32 Reply(Locked)
xolroc

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#8578
Then don't repeatedly press F12 during playback.

_______________________
If there is evil in this world, it lurks in the hearts of man.
--Trinicus D. Morrison

The Final Fantasy IX 8-bit project: 3 complete
http://famitracker.shoodot.net/forum/posts.php?id=1624
Posted: 2010-08-11 18:37 Reply(Locked)
Dave
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Location: UK
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#8587
if this thread is designated as a place for all bug reports then would you be able to update it to include my post.

http://famitracker.shoodot.net/forum/posts.php?id=1118

some of those may no longer be relevant for 0.3.6.

_______________________
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